
IGN:
"Halfway through my interview with Hidetaka Miyazaki, a panel in the Sony booth fell to the floor and crashed to the ground. It ripped some wiring from the wall, so the lights went out. We continued the interview in the dark. It was a fitting second phase for the creator of the Souls series."

The Alan Wake and Control developer shared the news in a brief note to investors and explained Gaudechon will step into the role on March 1, 2026. Interim CEO and co-founder Markus Mäki will continue overseeing operations until Gaudechon begins his tenure.
Firebreak and now this…. They really are on a streak aren’t they!
Something clearly happened to this company after Alan Wake 2. That game was brilliant and was unjustly sabotaged by marketing and haters.
Unfortunately, it seems to have absolutely destroyed a company we all agreed was once one of the best. Well done people. Well done.

Gamer Social Club interviews the visionary punk game director Suda51 about his studio's newest game, Romeo is a Dead Man.
Learn about Grasshopper Manufacture’s inspirations, ad-lib development style, and more ahead of the Feb 11 launch.
I'm hyped to see this implemented
Tenchu
We know BB2 is in production, maybe for PS5 launch. No way it doesn’t get made.
Sony should give them access to their 1st party engines, the team cohesion at sony is phenomenal. I love Unreal Games graphics, but i haven't played an unreal game and enjoyed the gameplay.