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350°

CONTROL Announcement Trailer - E3 2018 - ESRB

CONTROL: “A supernatural 3rd person action-adventure” After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director ...

Gazondaily2902d ago

Looks great! I hope it improves on the mistakes of the original. Looks good! Go Remedy!

lxeasy2902d ago

It looked a lot like Quantum Break

2902d ago
XenoAtom2902d ago

Before people assume Control is an exclusive to sony is not. Go to the 505 games on youtube for the trailer of the game and check the description which says "CONTROL is scheduled to release in 2019 for PS4/PS4 Pro, Xbox One/Xbox One X, PC (digital only)".

Iceball20002902d ago

Ok your point, I don’t think anyone was assuming. I wasn’t.

XenoAtom2902d ago

I know Iceball, but the Internet has stupid people that jump the gun though.

jagermaster6192902d ago

@Iceball
You still seem butthurt though lol

FITgamer2901d ago

Pretty sure Remedy said months ago their next project would be multi-plat.

XenoAtom2901d ago

When did say that? Was an in an interview or in a tweet they posted while back.

343_Guilty_Spark2902d ago

Looks like a Quantum Break with a female lead

Iceball20002902d ago

Yeah it totally reminded me of that.

LucasRuinedChildhood2902d ago

It actually looked way cooler than Quantum Break. You don't have to aim to shoot which is nice.

Lennoxb632901d ago

“Way cooler” is a reach. It’s Quantum Break with telekinesis.

rdgneoz32902d ago

Ever see PsiOps? Similar style of combat.

TheColbertinator2902d ago

PsiOps and Second Sight,two gems that never returned to the spotlight.

Tres212902d ago

Yep i saw this an was lik whatever happened 2 PsiOps...i loved those games.

crazychris41242902d ago

I thought it was Quantum Break 2 the entire time. Still could be in the same universe

Ninver2902d ago

Not sure what to make of this. Could be a sleeper hit

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80°

Report: New Trademark for "Control: Resonant" Unearthed, Ahead of TGA

New evidence suggests a Control reveal is imminent. A trademark discovery ahead of The Game Awards hints at big news for Remedy's franchise.

Storm23175d ago

Control was really good. There was a ton of backtracking and running through the building from one end to the other a ton of times, but otherwise I loved it. Can't wait to see the sequel.

medman174d ago

Yeah it was awesome....looking forward to this reveal

REDGUM175d ago

I really enjoyed Control though without the mini map i found myself lost and or unsure of what to do too often and gave in on the game about 30% in.
Ive just re-downloaded it with the latest update with the enhanced graphics but unaure I'll dig back into it agaith with my current backlog.
Looking forward to seeing whats next from Remedy though.

toxic-inferno174d ago

I know exactly what you mean. I've played the game through twice and have had the same issue both times.

What I found on my latest playthrough was that the best way to navigate is to use the physical signs in-game as well as the map.

70°

How the Remedy Connected Universe does the multiverse right

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.

SimpleSlave334d ago

They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.

Do it, Microsawft. Don't be cowards.

280°

Control 2 Confirmed As Action RPG; First Game Receiving Free 2025 Update

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.

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RaidenBlack549d ago

eh?
They better not mess much with the Max Payne Remake(s)

Yui_Suzumiya548d ago

Yeah but this was announced before the Max Payne Remake after all

LucasRuinedChildhood548d ago (Edited 548d ago )

What does "unlocking some previously released content" actually mean though? I would imagine it should be "previously unreleased content". Bit odd.

DaReapa548d ago

Right. Especially since the Ultimate Edition supposedly contained everything.

raWfodog548d ago

I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.

jznrpg548d ago

You can make that statement for any game. It’s called gameplay loop. Not everyone is going to enjoy the same loops but all games are repetitive by nature

RedDevils548d ago

Agree it was very boring game. Could not get into it. Remember me the game I played on PS3 is still better than this.

Chocoburger548d ago

These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.

Please don't be an Ubishit style filler game.

Yui_Suzumiya548d ago

Hopefully it'll be more like Mass Effect

Amplitude548d ago (Edited 548d ago )

Remedy doesn't really make mistakes. It'll be good, I'm sure.

Inverno548d ago

So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.

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