
TeamXbox writes: "At a recent event in SF meant to show off Left 4 Dead's unique Versus multiplayer mode, we had the chance to sit down with Michael Booth, Lead Designer of Left 4 Dead, and talk a little more about what this new Survivors vs. Infected competitive multiplayer mode was all about.
Q: We've been tracking Left 4 Dead's development for a long time now, how close is the game to being finished?
Michael Booth: Close, very close. We're in the wrapping up phase at this point. Tweaking a few things on the PC version and just trying to get it out the door.
Q: The game looks great, thanks to it being on Valve's Source engine. How heavily modified is it?
Michael Booth: Heavily modified, yeah. The source engine debuted on Half-Life 2, but then there was Episode 1, Episode 2, TF2 and Portal. So now with Left 4 Dead we have the next iteration of that engine. A lot of things have been added like the film grain filter and vignetting and a host of new features that have been added. "

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.
L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.
This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.
The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
Awesome this year all the action will be on xbox360. so so many great game coming out on xbox360 its going to be a hard decision which game to get.