
Following the gameplay reveal at Microsoft's E3 press conference, Activision reached out with a press release detailing FromSoftware's Sekiro: Shadows Die Twice.

For more than a decade, Yuka Kitamura’s compositions have thrilled gamers around the world. From Dark Souls III to Bloodborne, Sekiro and Elden Ring, her music has left its mark on the history of video games, transforming every battle into a memorable experience and every moment of silence into a dramatic pause.
Japan is fractured into many independent nations entangled in ceaseless war. At the center lies Ashina, a land of sacred earth and ancient mystery. Two decades after Sword Saint Isshin Ashina reclaimed the region in a brutal coup, a new threat emerges from within: The Interior Ministry. Desperate to protect his homeland, Isshin’s grandson Genichiro turns to forbidden powers. The only hope lies in a kidnapped boy — the Divine Heir — and his silent protector: a loyal shinobi known only as Sekiro.
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This looks cool, but there's something off about the art. It looks like they added sketchy lines to make it look gritty instead of making it look gritty.

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.
ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol
I am so pumped for this game. This could be my most anticipated 3rd party game for sure.
This definitely not Bloodborne 2..lol. A totally new ip & it looks very interesting though I need to see gameplay.
This looks SPECTACULAR.
The grapple hook got me. The Activision part shocked me though. If Miyazaki isn't working on this then I wonder what he on.