
TSA writes: "Agony has been one of my most anticipated titles for a few years now. Its Kickstarter and early videos promised a delirious and disturbing trip through the circles of Hell, openly drawing influence from the likes of Clive Barker and Dante’s Divine Comedy. With striking visual design and a soundtrack of tortured souls, it looked to offer a dark and mature experience that would really take advantage of the processing power of contemporary machines. Whilst the visuals and atmosphere mostly live up to these expectations, my abiding feeling after playing Agony is one of having been tortured by bugs, crashes, unbalanced gameplay and often unfair insta-deaths."

Madmind Studio is set to reveal new IPs and material from previously announced games at it's own showcase later this year.

Agony Unrated VR is coming to terrify you, throwing the player into a world of gore and grotesque body horror.

"just recently I sat down with Tomasz Dutkiewicz (the CEO and founder of Madmind Studio) from Madmind Studio and we ended up talking about everything from the upcoming release of "Succubus", the success story behind "Agony", Madmind Studio's brand-new game project ("PARANOID") to Tomasz thoughts on censorship at large." - Robin Ek, TGG.
Hey, i'll give the game a shot. I'm definitely into supporting games that push the envelope.
I'm still going to buy this and judge for myself.
Super disappointed
Ouch.
Agonising
I'm still in. It sounds like many of the issues can be patched.