
Longtime developer and Microsoft creative director Laralyn McWilliams highlights some issues beyond crunch that the game industry needs to address.
"A friend posted a question on Facebook: are there any game devs who have actually, really retired? And my response: Who can afford to retire? I was only half-joking."

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.
When you work in a contracting industry your future is never certain.
The only thing you can do is strive to be good at what you do, look for constant work, and save your money.
If by the end of your work life you haven't retired, don't blame the industry for not hand feeding you a 40 year career on contract work, blame yourself.
If you can't handle working by the job, don't work in the gaming industry. Don't work as a contractor either btw.
It’s nice to have an employer that will match some amount towards your retirement but it’s not necessary to put money away into an IRA. People need to plan for their future especially if it isn’t given to them in the form of a pension.
The only people who have the ability to retire with any certainty, are government workers, doctors and other medical professionals, lawyers, architects, engineers, and people who have built successful businesses. Otherwise, welcome to the reality that every other working person faces. These articles that come out every so often, crying about working conditions and wages are ridiculous. If game developers want to prove a point, lets hear them tell us exactly what they make over at EA, Ubisoft, Activision, Sony, Microsoft, THQ Nordic, Take Two and Bethesda, and then we will see what the real story is. If you own a condo, house or townhouse in an expensive part of town, and drive an expensive vehicle, then your working conditions are just fine.