
Gadgets 360: "When you look at the current gaming landscape, backwards compatibility fills a need that most game companies choose to ignore. With every major publisher looking to make an open-world game tied into live services, online dependencies, and micro-transactions, game design seems to have been homogenised with familiar elements popping up in every title. You have checkpoints, markers, factions, allies, hub worlds, side-quests, large swathes of open spaces to raise havoc in, online multiplayer, expansion passes and a general disregard for narrative in favour of emergent experiences — leaving you to fill in the gaps of story as we’ve seen in the likes of Sea of Thieves and Destiny, among others.
All of this makes the ability to kick back and blast rebel scum in a Star Wars shooter without pay-to-win micro-transactions a breath of fresh air. There’s just enough of a visual upgrade to keep things fresh and gameplay is timeless enough to hold up despite the obvious lack of a vast empty world as a playpen."

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
That's... kinda sad.
This is just sad really.
Yeah... kinda I glad I left when I could then. Playing old games I played already would have gotten old if there wasn’t anything new compelling game
When playing old games are you’re best exclusive you know you’ve messed up.
Reliving former glory is your best asset?
I wonder how this narrative will play out when PS5 has backward compatibility and improved play of older titles.