
Life is Strange: Before the Storm narrative director Zak Garriss says developers are exploring more complex, human spaces, and finding support from big publishers in doing so.
Contains Life is Strange and Before The Storm spoilers.
"It was so offensive to me"
Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.
While should go to this kind of narrative, I don't they will be viable financially or culturally. There are lot of reasons why, but one of them is because video game writing doesn't matter as much as writing for a film or tv show.