
With only a month to go before EA releases its much-anticipated Mirror's Edge, we had a chance to play an updated demo. If you read Jem's PAX impressions, you should know about the basic controls of the game -- and it's amazing that such simple controls allow for such amazing feats of acrobatics. From the moment the controller went into my hands, it was clear exactly what I had to do. The intuitive controls, which largely rely on the four shoulder buttons, make for an engaging experience right from the get-go. However, as with any great platforming game, timing is vital to success -- that was made evident by the game's newly demonstrated Time Attack mode.
In this new race mode, players must do just one thing, and one thing well: get through a course as quickly as possible. A fairly linear path still has multiple approaches, and the best times will only be achieved by those truly skilled at the game. I cleared my first time trial rather easily, in over 1:20. Ghost data is then saved, and will appear the next time someone plays the same level.

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
I find this game reminding me of portal a little, which is awesome!
I know one of my friends is going to pick this up, so I'll just mooch off of him like I did with Wipeout HD.
The sly,
Bits-N-Kibbles