60°

Should More Developers Start Considering Quality Over Quantity for Future Releases?

One thing is certain, that we've experienced some of the best games ever released within the passed decade - most of which taking their sweet time to completely development. And that's unequivocally a good thing.

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raginggazebo.com
Goldby2866d ago

Every dev should be
But we k ow the ones that wont

Fist4achin2866d ago

Yes. Quit pumping out buggy crap that always needs to get patched.

TheOttomatic912866d ago

Yes yes they should not only does that mean better products but also less titles coming out every year, a common criticism in games in recent years is that there’s WAY too many of them.

40°

Former Highguard level designer suggests "sweaty" competitive 3v3 play "turned a lot of players off"

A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".

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eurogamer.net
isarai_lee1d 19h ago

Ummm no 🤨

Seriously wtf is with devs just ignoring what players are saying?

40°

Nintendo's partners are selling $2 billion in shares — here's what that actually means

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

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hanafuda.report
30°

How one small LinkedIn message convinced a Far Cry veteran to hop aboard Project Windless

Windless is not - despite having its origins in a hugely popular high fantasy series that's yet to break the west - the "Korean Witcher". Yet that's how the project first caught Méthé's eye after he left Ubisoft.

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eurogamer.net