
One thing is certain, that we've experienced some of the best games ever released within the passed decade - most of which taking their sweet time to completely development. And that's unequivocally a good thing.
A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

Windless is not - despite having its origins in a hugely popular high fantasy series that's yet to break the west - the "Korean Witcher". Yet that's how the project first caught Méthé's eye after he left Ubisoft.
yes, they should.
Every dev should be
But we k ow the ones that wont
Yes. Quit pumping out buggy crap that always needs to get patched.
Yes yes they should not only does that mean better products but also less titles coming out every year, a common criticism in games in recent years is that there’s WAY too many of them.