110°

Let's Break Down Why LawBreakers Failed Spectacularly

Yesterday, we were given a long overdue update on LawBreakers, the physics-defying online shooter from industry veteran Cliff Bleszinski. It came as no surprise (so little in fact that the post itself even makes light of it) that the studio behind the game was finally admitting defeat and moving onto new projects.

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twinfinite.net
Kiwi662876d ago

No one was really into it and there were better games out there

DefenderOfDoom22876d ago (Edited 2876d ago )

They should have made a campaign for Lawbreakers. QUAKE, UNREAL, HALO, CALL of DUTY, just to name a few, all had campaigns, so you get into their world and learn the mechanics of the game.

Zjet2876d ago

Online only game.

Needed offline play

Dragonscale2876d ago (Edited 2876d ago )

Overwatch simple.

NarooN2876d ago

Thing is the game wasn't really anything like Overwatch. Everybody saw what Lawbreakers looked like from a visual standpoint and assumed it was an Overwatch clone when in reality it wasn't. That right there is a huge reason the game bombed.

Mmmkay2876d ago

generic online only shooter with no advertising.

50°

Fan-made Launcher Has Made Lawbreakers Playable After 6 Years

An unofficial fan-made launcher for Nexon and Boss Key Productions' first-person shooter, Lawbreakers, has once again made the game playable after 6 years.

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nintendopal.com
140°

LawBreakers Being Revived Unofficially, Public Test Happening This Weekend

After six years since servers were killed off, LawBreakers is being revived in an unofficial capacity with playtests happening this weekend.

coolbeans684d ago (Edited 684d ago )

Hey, if Gigantic can garner enough attention it can happen for LawBreakers too. Funny thing is that both would share a similar story if going multiplatform:

-Gigantic remained Xbox One/PC until closure
-LawBreakers remained PS4/PC until closure

vTuro24683d ago

Oh shit, it's actually happening? This game was pretty dope. Shame the marketing was shit-tier.

Walalon683d ago

Yeah, the marketing side for this game was Uber Trash. But the gameplay was awesome

110°

Cliff Bleszinksi Wants Nexon and Third-Party to Revive LawBreakers

Cliff Bleszinksi, aka Cliffy B, opened Boss Key Productions in April 2014 and released the first-person shooter LawBreakers in 2017 for the PlayStation 4 and PC. The studio would close in May 2018 and the servers for the game would shut down in September 2018.

Bleszinksi shown interest in resurrecting LawBreakers. Publisher Nexon also owns the rights to the IP and Bleszinksi is open to talking with Nexon CEO Owen Mahoney.

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vgchartz.com
Sciurus_vulgaris1039d ago

Lawbreakers was never successful, and therefore not worth reviving. It was hero-shooter [incorrectly labeled as an arena] that failed cash in off the popularity of Overwatch.

Gwiz1039d ago

LMAO I guess he really thought it was going to be competition.
This wasn't the only game that failed and claiming to be something entirely different.

Battleborn anyone?.

IamTylerDurden11039d ago (Edited 1039d ago )

Battleborn flopped but had more going for it than Lawbreakers. Oh how i had wanted to like BB. It had solid art and characters and a campaign but the gameplay nor story were there.

kryteris1039d ago

it having mobile graphics should have targeted that.

Inverno1039d ago

I'm still amazed this guy opened a new studio, and then shut it down after their first game flopped. Your excuses didn't matter cause all that people got was their money taken, and a product they could no longer play.

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