TSA writes: "The first thing that strikes you about A Way Out is the split screen presentation. This is a game that’s been built from the ground up for couch co-op, and while you can play online with another person – you can share it for free thanks to the Friends Pass version of the game, and you will need someone to play with one way or another – you’re always seeing both sides of the action. It’s a key hook for the game, but does it have the story and gameplay to back it up?"

A Way Out, It Takes Two, and Split Fiction sell 13m, 30m, and 7m units, respectively
Just a few days ago bought Split Fiction to play with my 8 year old daughter. We’re having a great time on it. Really good game. So intense haha
Well deserved. I personally think it takes two is better. But they're both great. SO much content, absolutely zero filler. No grinding, no collectables to drag out the game. Just constant new gameplay throughout a very very long game!
Fantastic games. Especially Split Fiction, so I'm very happy for them.

Cultured Vultures: While Hazelight might have found even more success with It Takes Two, we shouldn't forget how game-changing A Way Out was.
A co-op only game should never be a standard
What works for one game shouldn’t suddenly be applied for most other games

Careful not to drown yourself in this massive list of the best PS4 co-op games featuring multiple genres for you to experience.
Excited to play this game with my girl. This game is a win for EA.