If you go into A Way Out thinking its mandatory two-player co-op is a gimmick, you’ll likely come out of it realizing that it couldn’t have been done any other way.

A Way Out, It Takes Two, and Split Fiction sell 13m, 30m, and 7m units, respectively
Just a few days ago bought Split Fiction to play with my 8 year old daughter. We’re having a great time on it. Really good game. So intense haha
Well deserved. I personally think it takes two is better. But they're both great. SO much content, absolutely zero filler. No grinding, no collectables to drag out the game. Just constant new gameplay throughout a very very long game!
Fantastic games. Especially Split Fiction, so I'm very happy for them.

Cultured Vultures: While Hazelight might have found even more success with It Takes Two, we shouldn't forget how game-changing A Way Out was.
A co-op only game should never be a standard
What works for one game shouldn’t suddenly be applied for most other games

Careful not to drown yourself in this massive list of the best PS4 co-op games featuring multiple genres for you to experience.
I really really want this to be good..
It's nice to see innovation pay off. The game is a breath of fresh air in this GaaS, MT, $60 f2p, Battle Royale world we currently reside. This was a good move by EA to support this game, they did it the right way. Credit where it's due.
Gimmick or no, if it can't be played solo, I'm not buying.
Looks like fun.
Not getting this, since EA is behind