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Media Molecule Creates A Game In Dreams On A Train

Some of the Media Molecule team took a train from Chicago to GDC in San Francisco as part of Train Jam, and this is what happened.

THC CELL3014d ago

This game looks and plays amazing. I like the end of this created level

zaherdab3014d ago

LBP who !!!? this takes things to a whole new level ( pun intended )

SuperSonic913013d ago

I knew MM wete gunning for this full 3D open world approach to Play Create Share but they were limited by the PS3 hardware.

And this game reminds me of how Konami made Castlevania Symphony of the night in PSOne.

They pasted all the levels on the face of a polygon the size of the 4:3 SD TV screen.
All the sprites and backgrounds were animating on the face of rectangular polygons.

Hence this sample of Dreams was able to transition from 2D to 3D easily.

SuperSonic913013d ago

The designers just drew their assets on the faces of blank 16:9 rectangular polygons. Cool!
Making 2D games is gonna be a blast in this game.

This game reminds me of Comix Zone!

Can't wait to make Sega Genesis classic games in Dreams!

Streets of Rage 4
Target Earth 2
Gunstar Heroes 2
Revenge of Shinobi
Rocket Knight 2
Calstlevania Bloodlines 2
Desert Strike 2

200°

Banjo-Kazooie Fans Can Finally Take The Duo On A New Outing In A Game Exclusively On PlayStation

Fans of Rare's Banjo Kazooie can finally take the bear-bird duo on a new outing in a game exclusively available on PlayStation.

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twistedvoxel.com
gold_drake198d ago

lol
its a fangame.

but nice either way

1Victor198d ago

I don’t see this single level as a fan made but as a demo pitch from the studio to revive the franchise with a new game and to measure the want of PlayStation for a full game

Michiel1989198d ago

and they're gaging that by making a level in a dead game?

fr0sty198d ago

It's a great engine to quickly prototype and publicly test a game concept. Honestly, had they approached the business model differently, Dreams could have been very successful... They could have made their money from the creators, not just off game sales, if they'd made a system that lets you pay a fee to export your games/levels so that they are playable on any PlayStation even if you don't have Dreams installed. That would have opened up an additional revenue stream that would have made the game profitable. Charge an export fee, then take a cut of each sale for the games created... it gives financial incentive for developers to invest serious time into making games in that engine, which increases the quality of the projects made within it. Dreams was just ahead of its time.

Exthun198d ago

That's happening when you’ve got a great IP but no clue how to use it, while others are yelling at you to get to work on them.

Babadook7198d ago

Nice. This put a smile on my face. Good job to the Dreams developer.

Abnor_Mal198d ago

I always said that Dreams should have released on every PC/console capable of handling its graphical prowess, not like it was so much of a powerhouse anyways. It should have also had PSVR2 compatibility.

It’s a shame the game was put out to pastures so early in its life.

Babadook7198d ago

Yup. Should be on psvr2.

Miraak82 198d ago

It should have had kb/m support and no mp implementation was a mistake ..... I miss lbp , they should have just stuck with that franchise . If they didn't kill the servers it would still be installed on my ps , it was a game of endless fun

gaffyh198d ago

That's actually super impressive

Knightofelemia198d ago (Edited 198d ago )

Banjo Kazooie isn't the only franchise Microsoft is sitting on and doing nothing.

Miraak82 198d ago

Same can be said for Sony also , a couple years after the ps4 launched and after the success of TLoU they basically abandoned everything except for GoW, GT, R&C and MLB .. such a shame . Was never a XB or MS person but knowing all the franchises Sony will never touch again stings a lot

70°

Courage The Cowardly Dog Game Coming to Dreams on November 28th

EyELET GAMES has announced they will be releasing the unofficial Courage The Cowardly Dog Game via Dreams on November 28th, 2025.

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nettosgameroom.com
-Foxtrot228d ago

This just makes me want an official Courage game.

mkis007228d ago

Such a shame media Molecule and sony didnt know what to do with this game. Now would be a perfect time to release it multiplat like helldivers 2. It needs a large community.

90°

Shuhei Yoshida: A Mix of Technical and Business Reasons Held Dreams Back from PC, Mobile

A dream it shall remain

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pushsquare.com
porkChop503d ago

Dreams had potential but it really needed to get off of the PS4. It released so late in the gen when everyone was already wanting to move on to next gen systems. It should have come to PC, and a native PS5 version should have definitely released.

Knushwood Butt503d ago

I bought it Day 1 but the 'campaign' was pretentious and just didn't work for me. I had no intention of making content so was left to fumble through the user created content. Some good stuff, with the pig detective being the most memorable. However, just moved on to other stuff, and despite owning VR, never once played in VR either.

Knushwood Butt503d ago

Media Molecule always seem to be too ahead of the curve to have a big hit. Hopefully whatever they are working on now finds a big audience.

YoungKingDoran503d ago

For whatever reason/s they somehow dropped the ball hard with Dreams, our loss

Lionsguard503d ago

Dreams was fantastic, especially when VR was added. The things people managed to build was incredible. Some of the best VR experiences are still from Dreams experiences. The huge crux for it was being on consoles however and it was missing one thing that they didn't have back then and that we have now..... A.I.. With the advent of AI today, if they could have had Dreams running on PC and somehow got AI to work where we just typed in a prompt and it did things, it would have been a massive game changer, it could have just made the AI "Dream" and create its own things. It could have solved their problem of somehow getting one dream to just change into another one seamlessly. I really think Dreams deserves a second chance.

Rancegamerx503d ago

It was an awesome idea but even with tools that were supposed to make it easier to make a game, it was still so hard and convoluted. It tried to do to much at once. It would have been better to separate everything into easier parts, build the world, then the character's, then the music, etc. Not everything all at once. Some people understood it but most were overwelmed or confused.