
As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine.

Real-time raytracing without RTX

The wait is finally over: we’re taking DirectX Raytracing (DXR) out of experimental mode! Today, once you update to the next release of Windows 10, DirectX Raytracing will work out-of-box on supported hardware.
Nice, the last few years of higher frame rates focus have been super lame, I’m glad to see a new technology taking center stage, I’d take a 1080p60 game with well implemented ray tracing over 8K at 70,000 frames per second any day.

If your Niffelheim won't start and you've already tried generic fixes, then you're probably a victim of a DirectX vs Unity issue or a GFX card conflict.
Very interesting stuff here
“This technology remains at research level, and as such is far from being implemented into a video game, but it is and intriguing glimpse of things to come.”
While impressive, It will be a long time before any of this comes to fruition.
NVIDIA is pulling a disgusting move in the tech world right now and effectively cutting amd out of marketing. I will never support this company
Microsoft has both Nvidia and AMD on board.
To coincide with the announcement, Nvidia announced “RTX technology” for enhanced DXR support in upcoming Volta graphics cards, as well as new ray tracing tools for its GameWorks library that can help developers deploy the technology faster. Likewise, AMD said it’s “collaborating with Microsoft to help define, refine and support the future of DirectX 12 and ray tracing.” And top gaming engines like Unity, Unreal, and Frostbite are already planning to integrate DirectX Raytracing.
https://www.pcworld.com/art...
Ran at 1080p/30 on a Titan V with a ton of noise because denoising would have killed performance, not coming to games anytime soon.