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Diablo 3 Itemization and Stat Changes

During BlizzCon, 'Flux' from Diii.net sat down with Diablo 3 Lead Designer Jay Wilson who was on hand to answer questions about the upcoming Action-RPG. Topics included waypoints, autoparty, anti-griefing, player teleports, item info for stats/drops/quality, rares & uniques info, difficulty modes and more. He also goes into some detail on why they decided to remove assignable attributes, and how important it is to avoid having "hot-spots" that gives the most efficient experience, and letting people play however or wherever they want. Another interesting topic that he delves deeper into is the new runes system, and how they improve spells.

Wuushu6396d ago

Excellent interview, gotta love the last 3 questions

Leord6396d ago

Yeah, it's odd how all the good stuff usually ends up at the end of interviews =)

Perhaps devs and interviewers need time to warm up...

Leord6396d ago

I SOOO Love the t-shirt. Bastards for not printing out enough to sell in the Blizz shop.

Even for people unrelated to the art controversy, I still think it's funny.

kalos6396d ago

Diablo III: Only slightly inferior to girls - I'm honestly waiting for Blizzard to use this slogan, it rocks.

The itemisation sounds slightly WoW-ish though, perhaps a concern.

Leord6396d ago

Not 100% getting that statement. Why is it inferior to girls? o.O

Diablo 3 rocks!

Oh, nm, I get it, I thought you meant that the experience would be inferior for girls to play...

kalos6396d ago

I was referring to 'girls' as a subject of interaction, rather than as players in this sense. Bah, analysis should not be done on any statement intended with humour. But on the other hand, I'm sure that the seven or so girls that will play Diablo III will find it just as engrossing as the masses of boys.

Leord6396d ago

Haha! "Seven or so"... I guess that'd be Elly of Diii.net and 6 others then ;)

You're right, I should have just shut up and lol:ed =P

Leord6396d ago

Personally, I'm a bit negative towards the auto-assigned stats. They could just have it resettable, so people still can customize if they want to. Sure, majority of stat tweaking will be items, like wow, but there is no reason to disallow it, if it ISN'T a way to screw yourself over, as he say.

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50°

Diablo III Season 38 Launches Into Server Trouble — And Players Are Already Running Into Error

Diablo III Season 38 launched with Ethereals back, but players are reporting Error 395002, disconnects, and server trouble.

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Diablo 3 Season 38 Starts March 27, So Here’s What to Finish Before Ethereal Memory Goes Live

Diablo 3 Season 38 starts March 27. Here’s what to finish before Ethereal Memory begins, from class choice and stash cleanup to Conquests and Ethereal

40°

A Late Look Minis – Diablo, Balatro and Kingdom Hearts III

VGChartz's Mark Nielsen: "This is a collection of short Late Looks picking up on some of the games I meant to write a full article for but was too busy to do at the time. This time the games in question are the original Diablo, Balatro, and Kingdom Hearts III - a perfectly natural combination of games that you definitely expected to see grouped together. Not quite review and not quite rant, it’s more a casual assessment of what I – the gamer of the future – consider to be each game’s strengths and weaknesses in retrospect."

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vgchartz.com
ivoryrolland9534d ago

i get the “weird combo” angle, but i’m curious what you think holds up best: diablo’s atmosphere, balatro’s loop, or kh3’s combat. i bounced off kh3 hard after seeing casino junk shoved into a fan discord, including https://monopolybigballerli... and it soured my mood for anything with flashy “chance” mechanics. balatro still feels clever to me since the randomness is the point and you’re making real decisions around it. also had a similar spam wave on a retro forum with https://red-baron.org/ and https://dream-catcher-game.... and it’s annoying how it derails game talk.