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130°

Unity Engine can achieve animated feature quality visuals, rendered in real-time

DSOGaming writes: "In January 2017, we informed you about an amazing first-person interactive story that will showcase the capabilities of Unity 2018 for powering high-end visuals for game productions. While this game is not out yet, Yibing Jiang shared another video showing what game developers and artist can achieve with it."

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dsogaming.com
Derceto2971d ago

That's some great "animation". Here I was thinking it was merely a frozen portrait with a slightly rotating camera or something.

subtenko2971d ago

and? its nothing new that hasnt been done before beside the fact the only thing animated is the camera moving and the leaves on trees/shadows...

FlyingFoxy2971d ago

Has anyone noticed graphics have improved a lot in tech demos. But when it comes to physics and stuff, it's been pretty much the same since they had Havok in Half Life 2.

Would be nice if we could alter landscape, have realistic flowing water that can flood areas, fire spread etc.. I know games can already have those but AFAIK it's scripted.

TheCommentator2971d ago

I feel the same as you do. Thankfully, there's physics advancements being worked upon too. IMO, next gen needs to have a more physics-based layout like you describe.

Nvidia tech demo from last year: https://www.youtube.com/wat...

isarai2971d ago

SO MUCH THIS! one of the things that got me hyped for the PS4/XB1 was the prospect of insane physics and destruction that they can now put into games. instead all the devs are more worried about how things LOOK rather than how things REACT, such wasted potential

Miacosa2971d ago

Without motion it reminds me of the early PS3 - XBOX360 demos that would use 100% of the console's horsepower to render a life like bust and sell it as if a whole game could be made with that level of fidelity.

50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

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gamesradar.com
Jin_Sakai18d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

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twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com