
From GameWatcher: "Immortal: Unchained is forcing me to commit not one, but two of the greatest travesties a video game journalist could commit. Not only must I invoke the name of that one game absolutely everyone mentions when a game is somewhat difficult, but I must also liken it to said game by adding “but with guns” to it. Don’t worry, I’m typing up my resignation in the other tab."

Daily Video Game writes: "The online retailer Amazon has just unleashed a wide range of video games on sale under 10 and 20 dollars for PlayStation 4, Xbox One, Nintendo Switch, and 3DS that will let you enjoy numerous new games without having to break your bank!"
Toadman Interactive and Sold Out are pleased to announce that STORM BREAKER, the first major expansion for hardcore action RPG shooter Immortal: Unchained, is now available to download on the PlayStation®4 computer entertainment system, the Xbox One family of devices, including Xbox One X, and PC priced $14.99 / €14.99 / £12.99.
Surprised that it's getting new support to this day. Not a fan of the game but I appreciate the devs on trying to fix the game's flaws.
Mick Fraser: "It's such a masochistically popular sub-genre that it's no wonder many other developers have tried to ape the core mechanics in an attempt to get a slice of that rage-inducing pie. But determining which are worth your time and money, and which are just pretenders is tricky, so we've rounded up 5 of the best examples available today."
Does anyone know if God of War(PS4) is souls-like? I'm worried about playing it because I'm not interested in these souls-like games at all. It's just not my genre, and I'd hate to see one of my favourite action series get the DarkSouls treatment.
Lords of fallen was excellent combat and movement was extremely clunky but the graphics and level structure was awesome loved all the wep and armor sets.
Having watched a gameplay video it looks to me like the core gameplay is solid and enjoyable, but there’s a real lack of personality to the game. It’s a tricky thing ripping off the sparse but rich lore style of Dark Souls, if you don’t get it right then you can be left with a hollow shell.
There’s some promise there but it needs a big injection of creativity.