
ThisGenGaming says: "NORTH is more of an interactive art-school short movie than a true game. It has very little story to tell and the visuals are often subpar. Luckily the audio is a redeeming factor and since it’s so very, very short you won’t have to spend too much time playing it. And yet, I still see this game doing rather well commercially on Xbox as the 1000G are among the easiest to earn ever and achievement hunters everywhere will be looking forward to adding it as another notch to their belt."

VGChartz's Adam Cartwright: "Despite the Vita entering the final phase of its life heading into 2017, there were a handful of indie porting studios who showed up and began porting their whole catalog over to the handheld. One major company that did this was Ratalaika Games, but another that is arguably less well-known (but just as prolific) is Sometimes You. This company has released over 14 titles between the middle of 2017 through to the current day, starting with its own game Energy Cycle."

TechRadar writes: We've all got at least one mobile phone each, right? The trouble is, how do you decide which is the best phone for you?

WTMG's Leo Faria: "While I give North credit for trying to tackle relevant social issues in a somewhat experimental gameplay style, I can't ignore its technical simplicity, short duration and lack of replayability."
This was possibly the weirdest game I've played in a while and I loved it. Yeah, it was short and confusing, but it was just so... weird. Definitely reminded me of the first time I played Omikron. Granted, this game is nothing like that, but it definitely gave that vibe of somewhat familiar, but strange as hell. Fully recommend for costing only a couple bucks.
It's obvious they expect to sell more on Xbox One vs other platforms as the price is $5 there vs $3 on Switch and $2 on Steam. (with achievement hunters in their bullseye)
Makes we wonder if a game that just flatout GIVES you the 1000G would still be bought if the price was cheap enough....