
The undisputed champion of last week's Tokyo Game Show wasn't Microsoft, Sony, or Nintendo. It was Capcom, whose latest Monster Hunter game, Monster Hunter Tri for the Wii, drew lines over four hours long within minutes of the show opening each day.
A bit away from the hoards of players lined up for a sampling of the new game, IGN managed to track down producer Ryozo Tsujimoto for a brief one-on-one. They asked about the Monster Hunter phenomenon as a whole and about some of the new elements of the Wii version that had been announced at a stage event the day before.

What's the best Monster Hunter of all time? In a series where half of the titles have the word 'Ultimate' fixed on the end, it can be a difficult decision to make. NL are not averse to difficult decisions though, so have taken it upon theirselves to rank every single Monster Hunter game (yes, even the non-Nintendo ones) to determine which is the very best.

First world problems all up in here, but that makes this gaming dilemma no less stressing.

The third generation of Monster Hunter drags the series back to western shores because well, why not? In fact you could say that three really has been the magic number. Unless you live in Japan in which case one and two were also pretty fantastic and if anything three has been nothing short of a crushing disappointment.
‘But wait!’ Voletic hears you scream, ‘Monster Hunter 4 Ultimate has been recently announced, why are you addressing the third iteration?’ Because background knowledge is a beautiful thing and Voletic has a word count to fill.
My problem with MH is the slow paced and plain combat system, if they make it more dynamic count me in.
They need a full console release, launch the CryEngine one for PC for PS4/XO. And make sure to bring it stateside.