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Commercial Flops that Need Sequels

Jacob St-Amour from Link-Cable Writes: "We’ve recently looked at both indie and AAA titles that should continue on and end up having sequels. What most of those titles had in common was the success that carried over from their releases, which made them great choices to get a follow title, but what about those that didn’t do all too well on the smaller screen? Those who, while being fan favorites, never had the commercial success that other titles garnered."

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link-cable.com
rataranian3010d ago

They made a Nier sequel so anythings possible.

Godmars2903010d ago

Thing is the Order "failed" because the dev was more focused on making a movie instead of a game. Likewise something like Brutal Legend was advertised as something that it wasn't.

DarkZane3010d ago

The sad part is that The Order 1886 sold almost 2 millions copies, which is more than most Xbox One exclusives. For a PS4 exclusive, it's likely not enough when you compare it to the others.

Godmars2903010d ago

Think the issue was production costs. That overall the game didn't live up to investments.

sampsonon3010d ago

production costs had nothing to do with it. it was the bad media it received by a gaming community that are full of hypocrites that "JUST LOVE" Tell Tale games with their button prompts but disliked the order having theirs.

HYPOCRITES ALL!

sampsonon3010d ago

oh my, not every game has to be game play first. look at the tel tale games and see their success and they have no game play whatsoever except a button prompt from time to time. no, the order suffered from the good old console war bullshit. people that ended up playing it at a discount without the negativity in their ears enjoyed the game, me being one of them, and want Sony to make another one.

let's hope they do because i loved the story and the combat.... not everything has to be run and gun.

Godmars2903010d ago

Telltail's games are well advertised as semi-interactive visual novels where the Order was suppose - and expected - to be an action game along the lines of Uncharted. Give you more to do than run and gun while navigating a world and dealing with monsters. Instead you moved from set piece to set piece, commonly shot at typical human thugs and didn't even have free access to weapons. Everything was about a rather bland story.

If there's a remake/reboot of the Order, making it along the lines of Shadow of the Colossus would be better than playing by Telltail's playbook. And by that I mean open-world(ish) setting where the player is dropped into a living city and has find various monsters.

sampsonon3010d ago (Edited 3010d ago )

@Godmars290: "where the Order was suppose - and expected - to be an action game along the lines of Uncharted." Bull$hit

no where did they say it was supposed to be like Uncharted.
and they had people from gaming sites go to their head quarters and demo the game months before the game released. the people that demoed the game stated what kind of game it was so your argument is full of $hit.
http://www.eurogamer.net/ar...

by Joe Juba on June 13, 2013 at 02:07 AM
What kind of game is it?

It's a third-person action/adventure. That's one of those things that we pride ourselves on having done in the past and wanting to do in the future. Our expertise is there, (and we definitely wanted it to be more of a storytelling medium for us in this game.)
http://www.gameinformer.com...

that was 2 years before the game was launched so i say again Bull$hit.

Godmars2903010d ago (Edited 3010d ago )

By trailers shown it seemed to be an action game, only before it was released there were complaints that the devs were sacrificing gameplay elements for graphics and general appearance.

That the game is what it is, which is something that failed to take off, gain a base similar to Uncharted, Halo or Assassin's Creed, is all that's needed to about it. Trying to rewrite history or call BS means nothing.

Edit:
Also have to wonder that is the gaming media failed to properly describe the game, when it was a Sony AAA production, how is that not the devs failing to describe and promote the game to the gaming media?

sampsonon3010d ago (Edited 3010d ago )

@Godmars290: ".Also have to wonder that is the gaming media failed to properly describe the game, when it was a Sony AAA production, how is that not the devs failing to describe and promote the game to the gaming media?"

they did let everyone know what the game was but , like usual, the morons that bought the game didn't listen, or can't F-ing read.

and they had the "gaming media" play the game a month before launch so so yeah.

the game is good for what "they" were trying to accomplish. and they did a great job doing it.

show me somewhere that the devs said the game s like Uncharted and isn't story driven

Godmars2903010d ago

" the morons that bought the game didn't listen"

You wrote that. You honestly wrote that.

The main issue is that there was a disconnect in what devs wanted to do with the game, and what gamers wanted out of the game.

And the gamers wanted a *GAME*. What they got was a story. A poorly written and paced one, one highly cliche, that came in a pretty package not pretty enough to forgive it's faults.

sampsonon3009d ago (Edited 3009d ago )

@Godmars290: "The main issue is that there was a disconnect in what devs wanted to do with the game, and what gamers wanted out of the game.

And the gamers wanted a *GAME*. What they got was a story. A poorly written and paced one, one highly cliche, that came in a pretty package not pretty enough to forgive it's faults."

all that and I'm still waiting for you to post a link that shows them saying the game would be like Uncharted.

I've posted links showing what they were saying 2 years before launch saying

" we definitely wanted it to be more of a storytelling medium for us in this game."
yet here you are once again saying that they were selling the game as a Uncharted style game when they never once made the comparison. they said it was an action cover shooter https://www.youtube.com/wat... which it is. it was established one year before launch that the game would have quick time events http://www.playstationlifes... and that the game would be story driven

Digital Foundry

"We discovered that The Order: 1886 is a linear, story-based third-person action adventure with shooting mechanics and moment-to-moment gameplay that's "really not what you might expect". Beyond that, no detail. The Order is real, but it remains a mystery."

"A recurring theme is this concept of The Order being "filmic". It's a somewhat abstract term that I at first took to mean cinematic, so, sort of like Uncharted, but Weerasuriya says it's to do with the way Ready at Dawn is shooting the game.

Yes, shooting the game.

"I know it's a word that's been thrown around quite a bit," Weerasuriya admits. "We concentrate on the important part of what makes something feel like a movie. It's not about making a game that just has a string of things that happen, like a movie. But, how can we inject some of the things you've seen in films?"

Published 29/08/2013

it's all right here and it's almost a year before its release http://www.eurogamer.net/ar...

" the morons that bought the game didn't listen"

"You wrote that. You honestly wrote that. "

yes i did. what else do you call people that buy a game thinking it's something t's not?
as shown above the info was everywhere for almost 2 years = morons

it's like a youtube video that features a certain band and it gets down votes because those people don't like that band.

Godmars2903008d ago

"yes i did. what else do you call people that buy a game thinking it's something t's not?"

What few people who bought a game that would have crashed and burned harder than it did?

The devs tried to do their own thing, different from the norm, and it didn't work or sell. You can quote from articles from dev interviews all you want, but all you're doing is ignoring the complaints that came along with them. Complaints from potential buyers of the game pretty much warning the devs that their product and production wasn't viable.

Some of the people who bought the game as likely read the articles, dismissed complaints right along with the devs only to be disappointed with the final product. How does that say that the final product failed to live up to the dev's projections? That they were the ones who were wrong.

Regardless, what makes you think a sequel, one too similar to the original and doesn't fix it's mistakes, isn't something more like Uncharted, is going to be bought by "morons"?

sampsonon3008d ago

Godmars290: "What few people who bought a game that would have crashed and burned harder than it did?

The devs tried to do their own thing, different from the norm, and it didn't work or sell."

the game sold almost 2 million units.
so i stopped reading after your uninformed first few comments.

i bring facts and you give opinions.

mercyblades3008d ago

I still get chills watching the Silent Night trailer for The Order 1886...!

Godmars2903008d ago

@Samsonon:
Meh. If your "facts" were relevant the Order would be regarded as an unappreciated classic or beginning of franchise rather than largely forgotten, ego driven, misstep.

Speaking of which: what's the dev team up to? That more than 2 million in sales - at a time when 4 million was supposedly needed to break even because HD production was that much of a mess - should tell you something.

@mercyblades;
yep...

sampsonon3008d ago (Edited 3008d ago )

@Godmars290: you talk a lot yet you never back anything up with facts. Links please that show production costs???
didn't think so..... as usual u don't prove anything.

any new IP that can sell 2 million units is a success but the only difference between that game and others is it was "MISUNDERSTOOD" by morons, like you, that seem to have a problem with understanding what it is that you're reading. i posted multiple articles that the devs did not lie or mislead people into thinking the game was going to be like Uncharted. no! i showed you articles where they say the game is geared more towards story telling.

"It's not about making a game that just has a string of things that happen, like a movie. But, how can we inject some of the things you've seen in films?"

which is what you would call proof of facts.

Godmars2903007d ago

Why should I have to bring facts regarding a game largely forgotten? Much less one you consider some or most of the 2 million who bought it "morons" for for not understanding it's ads? Really, the only point you're trying to get across is that the devs had a vision few who bought the game understood. That means nothing.

Godmars2903007d ago

"oh! and that means almost 7 out of 10 people liked the game."

And?

You've only been going on about a near 7/10 as if it were a 9/10 and the devs didn't miss the mark trying to sell to "morons". Until the series gets a sequel, one more like a Telltale than Uncharted that manages to take off besides, you're hardly conducting this pointless internet argument from a solid foundation. Are only using your own opinion no matter how many "facts" you think you bring to the table.

+ Show (10) more repliesLast reply 3007d ago
ILostMyMind3010d ago

It was not a fail at all. The problem, in my opinion, was the disclosure. They let people think the game would be one thing, when it was another totally different.

Godmars2903009d ago

Mind telling sampsonon that? He seems to think that the game was only a victim of bad press and was good by it's merits. That even people who bought it and didn't like it were wrong.

sampsonon3008d ago (Edited 3008d ago )

Godmars290: the meta score from people that played the game s 6.7 out of 10 which isn't a bad score so what the fuckkk are you talking about? making your own facts again?

oh! and that means almost 7 out of 10 people liked the game.

sampsonon3008d ago

they did tell everyone what the game was almost 2 years before it was released. why is it that you guys stick to this idea that they some how lied to the public?

"by Joe Juba on June 13, 2013 at 02:07 AM
What kind of game is it?

It's a third-person action/adventure. That's one of those things that we pride ourselves on having done in the past and wanting to do in the future. Our expertise is there, (and we definitely wanted it to be more of a storytelling medium for us in this game.) " http://www.gameinformer.com...

jznrpg3010d ago

Enslaved and Deadly Premonition !!!

Lingonbak3010d ago

Ever heard of Okamiden? My top vore goes to Tearaway. The most underrated platformer of all time in my opinion

Venoxn4g3010d ago

God Hand
Viewtiful joe
Madworld
Killer 7
Child of eden
Shadows of the damned
Wonderful 101 (at least a port for switch please)

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai24d ago (Edited 24d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio23d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing23d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9223d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit23d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing23d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

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blog.playstation.com
FPSRUSSIA24d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY24d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay24d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos24d ago

Timezone thing maybe.... RIP

darthv7224d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY24d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator24d ago

Glad I don't buy FIFA games anymore

Rebel_Scum24d ago

Hey now! Thats a great month.

Nacho_Z24d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

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