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Can Games Be Used As Educational Tools?

ThisGenGaming says: "Recently Ubisoft released a free update for Assassin’s Creed Origins: The Ancient Egypt Discovery Tour. With this new content, we are now able to take guided tours through ancient Egypt and I just LOVED this concept of learning through the powerful medium of videogames.

In this article I intend to explore the added value the medium can have compared to the regular methods applied in education."

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thisgengaming.com
bloodyspasm3009d ago

Did I miss something incredibly obvious? Please let me know as I'm quite fascinated by the topic!

3009d ago
strayanalog3009d ago

Well put. You actually hit a lot of things right, in my opinion. And because this is the internet I have thoughts (even though I agree with the majority of what was said).‎

Games by default can teach us about languages and grammar (for the most part), maps, music (an entire generation was introduced to Beethoven in the original Resident Evil), and improve your hand-eye coordination.
The bonuses would be the ability to show your strengths, if given the opportunity, with creativity and organization.‎‎

‎Classrooms are built around a routine with instructional discussion and language modeling, because let's face it, children need structure.‎
I think games could teach children in a classroom environment if done correctly, yes. Mainly, though, by building upon the classroom organization (ways to help children maximize learning, maintain interest, and develop skills to regulate their own behavior), but only without replacing the curriculum while maintaining social interaction.‎
As it stands right now, not everything needs to be replaced with a screen just because it can. Besides, all kids would need glasses before second grade if everything was digital, which is one part of why we still need books.
Still, if educational games were added to an established traditional curriculum then it could work, in theory at least.‎ Just my two cents.‎

bloodyspasm3008d ago

They're good thoughts 😉 about yoir glasses remark: Has it been proven that looking at screens could actually ruin your eyes? I'm from 1987, but my parents were one of the first to get a PC and I spent hours behind it (or my game boy and later on consoles) have 20/20 vision still 🤓

strayanalog3008d ago

I suppose I'm a dinosaur since I'm just a few years before you. Oh well. Although I didn't get a PC until later down the line, I still used one in moderation, but probably not more so than you since you owned one in the time period. I think it was the television with the hooked up NES that grabbed my attention, along with my Gameboy (we both have good taste), and every console after that that would wreak havoc on my eyes. But in your defense, my eyes could have been dealt a bad hand, because my eyesight isn't perfect.‎

And while more studies need to be made on screens ruining your eyes, there is a dangerous light called "blue light." Even though sunlight is its main source, there are man-made indoor blue light sources through display screens on computers, flat-screen televisions, smart phones and other digital devices. Of course the light is only a fraction of the sun, but it's in the continuous use that could damage retinas.‎

3009d ago
Tross3009d ago

Yes. I'm actually surprised they're not recognized as a valuable education tool. I'm not saying we should do away with classrooms and books, but we now have more resources than ever that can be used to teach any number of subjects, and with those additional resources come more options. Options are good as people learn in different ways. All I'm saying is games are just one of many types of resources that can augment what's already employed in classrooms.

bloodyspasm3008d ago

Something I forgot to mention in the article: My end of year project at college was making a game bundle for 5-6 year old (first grade in our school system) we made 34 flash games, burned them on CD's and distributed them in schools (2 per school to be used in the classroom, and some schools opted to have the parents buy them) we ended up turning a pretty decent profit even 😁 (sold them at €8)

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I've Been Replaying Assassin's Creed Origins, And It's Reminded Me What Shadows Is Sorely Lacking

It took going back to a much older game to realise just how empty Assassin's Creed Shadows feels.

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thegamer.com
HellspawnPR1981359d ago

"I've never thought feudal Japan would be a good Assassin's Creed setting. Give me 1960s southern England with mods and rockers."

Aaaaaaand that's where I stopped reading.

Terry_B359d ago

Never read anything on that website.

chicken_in_the_corn359d ago

I agree with the first part of their statement. Japan is so overused and it wasn't particularly interesting in Shadows. Now that it's been done, they can do something better.

isarai357d ago

Tf? Almost had an aneurysm at the thought of that concept, like what?

+ Show (1) more replyLast reply 357d ago
Armaggedon359d ago

And shadows reminds me of something origins is lacking. Virtually every game is lacking something. It is because it is lacking, that it has what it isnt. Funny dichotomy that…

anast359d ago

Origins is a beautiful game made by talented people that got turned into a brutal level-gate fest by the CEOs.

PRIMORDUS359d ago

There are only a few Assassin's Creed games I played. Original, The Ezio Collection, and what I think is probably the best in the series Assassin's Creed Odyssey with the DLC. I'm done with the series, it's the same shit.

isarai357d ago (Edited 357d ago )

Same, enjoyed 1, looooved the ezio trilogy, and 4 was peak, everything after that just sucked. Unity was a great direction but the bugs and how long it took to fix killed it, best parkour system in the series tho

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Everything You Wanted To Know of Assassin's Creed Origins, Including Ubisoft Studying NASA Documents

Ubisoft shared a developer Q&A about Assassin's Creed Origins, clearing up pretty much any doubt you could possibly have regarding the game.

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wccftech.com
glennhkboy573d ago

AC Origins is the last great Ubisoft game. Period. This game show how great the Ubisoft story writing once was. Also the meticulous research Ubisoft did in the field of Egyptology. Ubisoft was so pride of their research that it made a separate Touring mode just to showcase all of their study.

150°

10 Video Game Sequels That Saved Their Franchise

Video game sequels like Assassin's Creed Origins, Doom (2016), and Fire Emblem Awakening were just what these franchises needed to be revitalized.

Immagaiden1110d ago

Lmao what’s Halo Infinite doing on this list?

Who would ever say Halo Infinite saved the Halo franchise

SullysCigar1110d ago

Thought the same - very bizarre!

RE7 though... my God, what a shift over RE6! That franchise was definitely going in the wrong direction, so RE7 was a welcome return to form.

ModsDoBetter1110d ago

Resi 6 was and still is the worst entry in the series.
7 was a great turnaround, despite people’s concerned about the switch to FP perspective.

DMC5 definitely helped the franchise after the whole DmC debacle. Whilst it was a decent action game, it was a far cry from the series and the characters we knew.

AC Origins is my favourite in the entire AC series. Despite the switch to a more RPG style of gameplay - the setting, soundtrack, length, etc were all amazing. sadly followed up by the ridiculously long and “more of the same” Odsyssey.

I don’t feel it’s fair to say the franchise slipped with Doom 3, Doom 3 was incredibly atmospheric and took the game in a different direction but there’s no denying Doom (2016) was sensational.

Halo 4 & 5 were disappointing but Halo Infinite definitely didn’t save the franchise? What?

TheEnigma3131110d ago (Edited 1110d ago )

I'm going to have to go with SMB 3. I was around when SMB 2 first came out and people hated it. 3 is still arguably the best mario game created.

HellspawnPR19811110d ago

"Halo Infinite"? Worse Halo ever. Whoever made this list just lost all credibility.

Hofstaderman1110d ago

In future lists of a similar nature I have a suspicion Final Fantasy XVI will feature.