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Metal Gear Solid Remaster: Now Is the Time

Konami parted ways with Metal Gear creator Hideo Kojima back in 2015. Their first Metal Gear game since his departure – Metal Gear Survive – launches this year (2018). This is the time to easily profit off the franchise with minimal effort. Perfect for Konami!

PhoenixUp3015d ago

“A remaster/remake of MGS seems like a great fit.”

Those terms aren’t interchangeable and you need to address what exactly you mean because one method clearly requires more effort and resources than the other.

Is it a remaster that’s you wish for like FFVII, FFIX, & Parappa the Rapper currently on PS4?

Or if it a remake that you’d like as with the case with Crash Bandicoot: N-Sane Trilogy, Final Fantasy VII Remake, Ratchet & Clank ‘16, & Shadow of the Colossus on PS4?

CorndogBurglar3015d ago

Personally I would want ot like the new PS4 Shadow of the Colossus. Don't change anything other than the graphics. (For the most part)

Selectgamer3011d ago

I interchanged remaster/remake precisely because of Shadow of the Colossus and Crash N-Sane.

They are remakes (new assets and more) but have the philosophy of a remaster. SOTC is the best example of placing new assets over top the existing code. This style blends the remaster/remake hence my wording.

A simple remaster would be quite simple using the MGS Integral PC version released in Japan, it's already 720.

A remake like whatever the hell FF VII Remake will be could be interesting but like you say, requires way more resources (especially creative ones) that I'm sure Konami is less interested in.

I've recently gone back to MGS and everything holds up extremely well except for the blurry as hell textures. There's a fan .exe of MGS Integral available for those that want an easy way to play at 720 (it might even force scale to 1080)

PhoenixUp3010d ago

A remaster doesn’t use new assets. A remake does.

Remakes aren’t always as drastically different as FFVII remake,

It could be just like Mario & Luigi Superstar Saga + Bowser's Minions, Persona 4: Golden, Pokemon FireRed & LeafGreen, Conker: Live & Reloaded etc. Those are all remakes and not remasters.

solderman3015d ago

Don't change any of the soundtrack.

ocelot073015d ago

I rather forget that was ever a thing.

Deep-throat3015d ago

Why? It was so good. Don't be like one of those weirdos who say "I hate Twin Snakes cuz the cutscenes"...

ocelot073015d ago (Edited 3015d ago )

Nope I just thought it was lazy. Voice acting was not as good on some characters and the change to Grey Fox I did not like at all. Lacking any sort of atmosphere and yes some of the cut scenes where a little to over the top. I remember almost crying when Sniper Wolf died in the original. The scene with Otacon crying almost made me cry. In the remaster there was no emotion to it. I just remember being like Otacon stop being a ***** and move on she's dead. I think they also changed the music to that scene and some others as well.

Some of the gameplay changes I did not like. Like if caught in MGS1 alert mode is instant. In the remake they run away to call for backup like MGS2. Making it easier and you didn't have to be careful as you could simply kill them before they call for backup.

FBNS3014d ago

And you'd expect Konami to do better now? Twin snakes is the best you're gonna get if you want an "update"

kevnb3015d ago

dont call it a remaster please

Cy3015d ago

Twin Snakes remaster* TS was the much better version. Sadly, I think Nintendo still owns the exclusive rights to it, so if they did it it would only be on the Switch.

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40°

Today’s Video Game Indie Scene Is Yesterday’s Mainstream-A Deconstruction Of Artistic Endeavor

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Read Full Story >>
activetimeevent.com
70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

Read Full Story >>
rockpapershotgun.com
isarai632d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken632d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot631d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken631d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional632d ago (Edited 632d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken632d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989631d ago

just cause he made one game that you didn't completely like?

just_looken631d ago (Edited 631d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989630d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

631d ago
CrimsonWing69632d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40632d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR632d ago

No Hideo ! No MGS !!! Just try to work with him.

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