
When Bayonetta 2 was first announced many were less excited more livid at the fact it was a Wii U exclusive. Founder of PlatinumGames, Hideki Kamiya, went on Twitter to give a rough timeline about Bayonetta's survival and greenlit sequels.

The creator of Bayonetta argues that the inclusion of the multiverse didn't come out of nowhere and clarifies the ending of Bayonetta 3.
My issue with the games is that because each one is a different Universe you feel like you don't have a good development arc for the characters as each game is a reset. It felt like a cheap way to start a new game without writing around what you wrote or how you ended things in the last game.
It's a concept that's made the games overall story more confusing then it should be.

NE: "We look at five games that benefit the most from the Nintendo Switch 2's new Handheld Mode Boost feature that was recently added."

Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.
We already heard this story before
Nothing new
Bayonetta 2 gets green light from Sega but then problems arise at Sega so Nintendo stepped in to publish and in return Nintendo also gets a port of the first game. Nintendo and PG liked working together so Bayonetta 3 is also being published by Nintendo.
I'd love to see Nintendo help PG finish and publish Scalebound since MS walked away.