
Necrisis - We had the chance to get a interview about Mega Cat Studios from Zack Manko / co-conspirator .

The nostalgia for 64-bit gaming has taken a significant technological leap with the arrival of Perfect Dark VR on Meta Quest. This isn't just a simple workaround to make the emulator look bigger; it's a standalone port that brings Joanna Dark's missions directly into your VR headset.

The third mainline Horizon is expected to be a long ways off, as a majority of Guerrilla Games is working on Hunters Gathering.
What a waste of their time, it would be a lot different if it was a small team of theirs helping an external studio or something but to have this be one of the teams main games is just overall sad to hear.
Don't get me wrong, I don't think we need Horizon 3 right now as I don't think there's much they could really do to make it stand out from Horizon II but I wanted to see a new IP from them to give the Horizon franchise some breathing space so when we did get Horizon 3 it would feel more fresh. Horizon II was a good game but you could tell when playing that it was just a sequel which felt like the main appeal was just being a more super refined version with a lot of quality of life improvements compared to the first game, even then it felt it was struggling at times to really stand out, maybe it was because it was a PS4/PS5 cross play title and didn't get to take advantage of the PS5 new tech who knows.
If this game flops, it's just going to give people more of an excuse online to hate on the franchise even more and might end up hurting the anticipation for Horizon 3. They were better off doing a new IP or a reboot of Killzone
Honestly, I can't say I mind this. Forbidden West was a good game but it didn't exactly leave me desperate for it's successor.
Well I loved the first game, and while i acknowledge how much of a step up the second game, was it's insane! I absolutely did not like the second game from a gameplay standpoint. It seemed woefully unbalanced and a shocking amount of glitches that I'm surprised review sites did not report on.
But this series is a rare case of "just because it sells gangbusters, doesn't mean it's popular" like yes the mainline series sells a ton, but you wouldn't know looking at how it has failed to enter pop culture like God of War has. So trying to sell things by throwing it's name around just isn't going to work, the flop that was the lego game was proof enough of that, and this may be exhibit B for the same case.
I hope im wrong, i mean who doesn't want more fun games, but i just don't see it, and i hope their next game is a new IP cause otherwise it's gotta be so good it cleanses my pallet of the bad taste forbidden west left in my mouth

PlayStation wowed gamers from day one, but developers managed to push the console much further - TechStomper tracks the progress made over the PS1's years at the top through five games that show how programmers and artists unlocked the legendary grey box's potential.
Look, I loved my PS1. Graphically though N64 delivered a better overall experience. The difference that gave PS1 an advantage was CD storage PS1 had some beautiful cut scenes, but in terms of graphical power N64 hands down was better. PS1 had WAY more GAMES though. I think Developers preferred the tstorage over squeezing everything onto a cartridge with VERY limited space!
GameCube same thing Nintendo went with storage that was limited, but had games using multiple disks. RE4 is one port that clearly showed GC advantage. Rouge Squadron 2 and Luigi's mansion were beautiful launch games. Again PlayStation didn't Limit developers storage space. Nintendo's mini discs were expensive, and developers went with PS2! PS2 I am pretty sure has the largest game library of all consoles. Maybe not if you in include the vast amount.of.shovel wear on current consoles.
After that ugh, Nintendo seems to have given up on graphical power. Switch 2 games look really good, but I am usually going to buy ports on PS5/Series X.
PlayStation 1 Devs were so innovative back in the day utilising so many techniques to achieve the best results. I think this article needed to focus on the games that used pre-drawn backgrounds like Resident Evil, In Cold Blood and FF8 to produce visuals that surpassed anything at the time.
I think we need remake for these games :
Driver 1 & 2
Final fantasy 8
Legend of dragon
Dino crisis 1 & 2
Fatal frame 1
Parasite Eve 1 & 2