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Six Flawed Arguments for Loot Boxes

Loot boxes suck. If there’s one thing that gamers need to learn from the events of 2017, it’s that loot boxes have become a major problem in the triple-A sector of gaming. Many of us have indeed learned that lesson and have been quite vocal in our displeasure. However, there are still just as many, perhaps more, who don’t yet understand what the big deal is. All it takes for this to be made clear is a quick glance at the comments section for any news piece or video talking about loot boxes. Despite months of talking about them, it would seem that those who stand against loot boxes still haven’t adequately expressed what exactly our problems with loot boxes are. Such a failure can not be allowed to stand any longer if the gaming community wants to have a say in the future of the practice. So right here and now, let’s try to clear up exactly what the big deal is with loot boxes by looking at them through the lens of the common arguments made in their favor.

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hardcoregamer.com
narsaku3097d ago

I remember when Blizzard shamed EA for their BF2 loot box shit, when they themselves are the kings of releasing 25% of a video game for full price with less content than it's F2P TF2 counterpart and then have the balls to front load the entire game with microtransactions/loot boxes.

It's like. Lul man. I guess Blizzard isn't evil though cus their casino doesn't sell progression.

Just everything else.

joab7773096d ago

The problem, as Destiny 2 has shown, is when the entire game is designed around them. Bungie chose to remove D1's loot drops and table from endgame content, making their Cash Shop even more desirable. When ppl are clamoring for content, they release a dlc with 100+ items in the cash shop. And when the items you can roll on are purposely designed to be the coolest gear in the game, it's a problem. That is what endgame used to be.

And as the article states, cosmetics have become a HUGE part of the endgame. When you release a Holiday event that gives you a max of 7 chances for free, and even with the best luck, you won't get even close to everything offered, it's an issue. This is NOT an MMO in which the event is guaranteed to occur next yr.

And last, when you add seasons in which all the gear disappears, it's a real problem, because there is no I'm game way of earning it aside from insane XP grinding (see next sentence lol!) Throw in the fact that they purposely throttled the XP required to get these engrams and the Destiny IP has literally morphed into a loot box horror show.

Aenea3096d ago

Seriously, what's this silly notion that shaders and other cosmetic items are 'content' all of a sudden?

It's not like new strikes, crucible maps and new missions are hidden behind lootboxes!

Yes, the focus on them is a bit too much in Destiny 2 lately, but lootboxes don't give extra content.

As for The Dawning only giving 7 Dawning engrams, I agreed with that notion at first, but they sell 2 armour pieces a week for bright dust, when you complete gift blueprints you get plenty of the different sparrows and ghosts and shaders that you might want and the ones that you don't want you can dismantle into bright dust. Also every day you get another holiday gift for 'spreading the cheer' containing more. We're only half way thru and already got a full armour set for my Warlock, almost there for my Titan and Hunter, got plenty of Ghosts and ships and shaders and bought the new Exotic Emote...

It seemed crooked at first and undoable, but it's far from it. People probably haven't bothered doing the blueprints which means they miss out on a lot of the items and bright dust.

With the seasons tho, I do agree, I haven't been all that lucky with the bright engrams and it keeps giving me crap. Of all the things that are in there I kinda like to collect the exotic emotes the most, but of the 4 of season 1 I only got 2 and I had to buy those with bright dust in the last week! Now with season 2 tho I already have 2 from bright engrams so hopefully I can get the other 2 as well.

Shaders is stupid, you either get too many from ones you don't want and the ones you do want are limited and of course they are one-time use only so I don't bother too much with them. Sparrows and ghosts aren't worth it in my opinion either.

Again, yes, they focus too much on it, but it's not content and for the most part it's not all that bad (except I want my damn emotes! :))

Jinger3096d ago

Same 'ol shit, different day.

I hope that loot boxes go away just to shut you guys up, good lord.

Steveoreno13096d ago

I hope loot boxes go away just shut u up

Jinger3096d ago (Edited 3096d ago )

Says the guy with a screen name of a character in a game that has sucked as much money from people in loot boxes then CSGO

vaydufogni3096d ago

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rainslacker3096d ago

Deal. If loot boxes go away completely and from every publisher, we'll stop complaining about them.

Jinger3096d ago

Loot boxes go away, another form of greedy MT's will pop up. Don't worry.

rainslacker3095d ago

True, and there are already some that exist. But you only mentioned LB. We can deal with the other ones can complain about those when they come up.

agent45323096d ago

Agreed, all gamers do is complain about it, but they still buy the game they complain about. Many people complain about Destiny 2 loot boxes but they still go out and buy the game or worse defend the game. When gamers are going to stand up and say no more by not buying the game entirely.

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LandoCalrissiano3096d ago (Edited 3096d ago )

Gambling isn't "for a chance at a prize" but a chance for more money. There's no risk. You are guaranteed something in return and it is understood you will not be getting money back. If something is random doesn't mean it's gambling. Otherwise a deck of cards would have to be 21 and older. Can't play a card game without gambling. Yahtzee is gambling. Put in money for a board game that all depends on the randomness of dice with no guarantee if a person will win? What about toy vending machines or subscription boxes? Randomness doesn't mean gambling. There must be risk where a person walks away with nothing, not what they perceive to be nothing.

Uken123096d ago

Wow I love how you try to defend Loot Boxes. The problem is the these companies are cutting back on actual content of the games and locking it by paywalls. But Paywalls that give you in game items, but you aren't guaranteed anything good or what you like. It's mostly trash and they make it so people get mostly trash.

Also you don't take into the account that kids are blindly buying into this crap. Without really understanding what is being done to them. The fact that people under 18 are throwing money away into digital content of no value and the developers are purposefully gimping the system, it almost sounds illegal. It's a horrible business practice and should be illegal. It's dishonest, disloyal, greedy, shady and not needed.

LandoCalrissiano3096d ago (Edited 3096d ago )

Kids also blindly buying into the crap of bulk vending machines. Average annual revenue of
Capsule venders is $178,536,000. The average annual revenue of novelty capsule vendors is $5,135,000 and average annual revenue of Flat Vending - Stickers & Temporary Tattoos is $36,960,000, which is literally a cosmetic micro transaction. I don't see many adults buying from these machines, It's people under 18. Over 200 million dollars (stats from 2006, which means it's more now) and have been doing this since the 1880s. Furthermore, these machines are even cheaper than MTs in games (up to 4x cheaper, .25¢) which means more people can buy into them. The amount of value a person gets from one of these machines and micro transactions are extremely comparable and to say there is no value and its trash just isn't true.

Seraphim3096d ago (Edited 3096d ago )

Gambling Defined

"to stake or risk money, or anything of value, on the outcome of something involving chance:"

Make no mistake. No one is buying loot boxes for the run of mill crap they contain. They are buying them for the chance of that elite item, skin, etc.

LandoCalrissiano3096d ago (Edited 3096d ago )

Your definition of gambling doesn't apply to this because you're not risking money.

risk. noun
1.
a situation involving exposure to danger.

verb
1.
expose (someone or something valued) to danger, harm, or loss

Seraphim3096d ago (Edited 3096d ago )

@LandoCalrissiano

way to cherry pick one word of the definition to work in your defense. though one could argue that you are risking money... I'm not here to persuade. just point to the fact that by definition loot boxes are gambling. So...

"To stake or risk" You do realize what it means to stake right?

"a : something that is staked for gain or loss
b : the prize in a contest
c : an interest or share in an undertaking or enterprise"

For gain or loss, You are putting your money on the chance to win the prized item you are looking for. By definition there is no reasonable argument to say that loot boxes aren't gambling. That elusive item, as with every single item in that loot box has a percentage, ratio or numbers backing it's potential for users to obtain. Now we don't know exactly how every loot box is configured or distributed but consider for one second RNG. Random Number Generated prizes. That elusive item, for example has a 1% chance, Legendary 24%, Rare 24% and Common 51%.

The simple fact is that you put money on a chance prize. Just because you receive something doesn't mean it's not gambling. The easy way to avoid this would be to sell specific items. But doing this would cut profits because instead of spending $100+ to try obtaining that item you could spend $5, 10, 15, 20 for that one item and be done.

staticall3096d ago (Edited 3096d ago )

>Gambling isn't "for a chance at a prize" but a chance for more money
But isn't "more money" is a prize for winning?

>There's no risk. You are guaranteed something in return and it is understood you will not be getting money back
So if real life casinos will give you something every time you play, doesn't matter if you'll win or not (say, a card with sad face on it or a sour sucker), then suddenly casinos aren't about gambling? No, that's not how the world works. And you know, the point about "not be getting money back" is just making it worse, at least casinos are fair in this regard. And if you still thinking loot boxes aren't gambling, check out Kootra, how he opened a ton of cases in CS:GO on Christmas, trying to get few knives and miserably failed.

Those loot boxes (and similar systems) will not be getting any heat from players if you couldn't buy them (or in-game currency/"premium currency" that they're going for) with real money. OR, if you can spend real money on in-game currency, but also you can SELL the in-game currency BACK for real money, you know, so the system will be fair. But of course no one will agree on that.

And let's not forget, all the content of loot boxes is ALREADY in the game, you're paying real money for *a chance* of getting an item/skin/emote/whatever, that's already on your HDD, already created and available.

opinionated3096d ago

“OR, if you can spend real money on in-game currency, but also you can SELL the in-game currency BACK for real money, you know, so the system will be fair. But of course no one will agree on that. ”

Of course they wouldn’t go for that. Because that’s actual gambling. That’s “cashing out” and that does violate gambling laws unlike the standard practice of loot boxes.

staticall3096d ago

@opinionated

So buying in-game currency for real money is ok, but selling your hard earned in-game currency back to the publisher is considered gambling by you? That is some top level mental gymnastics.

opinionated3096d ago (Edited 3096d ago )

No that’s the law dude. It’s not gambling because it’s tied to in game. You put money in and it’s in the game forever. What you suggest would change the whole game around. If we could “cash out” then the more valuable items would be much harder to get. MUCH harder, casino odds. People would gamble until they had more money than they put it and then cash out. It would be real gambling. It’s not my fault you don’t know what the laws are and you base your opinion on a dictionary definition with no context.

AspiringProGenji3096d ago

Gambling is gambling no matter what you get in return, especially if it is not the item you desired and gambled money for. Companies are ruining progression and building systems around it to make us gamble with money for the piece of content we want. And when we have a company like Blizzard who doesn’t at the very least allow you to buy coins, or the skin you want with money, and rather make us gamble with loot boxes with awful epic/legendary drop rates, how is that not gambling?

“Oh you didn’t get the skinf you want? Buy more! What? You want to earn it instead by playing? Good luck with the long grind.”

opinionated3096d ago (Edited 3096d ago )

It’s not gambling by law because it doesn’t violate any gambling laws. We don’t base our law around your personal quest for a certain item. “Watch this idiot spend all of this money trying to get a knife in counter strike”. Maybe he didn’t get a knife, he did get a bunch of other stuff he didn’t want so it’s not gambling. Some games guarantee a rare in every drop and I think that’s the right way to go about it. I think that’s a fair and reasonable request. I don’t support microtransactions, at all, but it’s not gambling in legal terms. One that would require a license to operate, in other terms. People’s personal “gambles” do not violate any regulation currently in place.

I’m not against things like buying what you want for money instead of buying lootboxes. Or adding more standard value to every loot box. There are some reasonable requests hidden in the hyperbolic garbage of gamer demands.

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opinionated3096d ago

The whole gambling angle is a joke. You know what gambling is? Dumping your retirement into the stock market. Anyone who is bitching about loot boxes and shareholders doesn’t have a 401k.

quent3096d ago

Activision/Blizzard, EA, WB,Ubisoft,Rockstar, they're all greedy hypocrite cnts that don't even bother to lie to they're customers properly, seriously fck them all for what they've done to the landscape of modern AAA game development

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100°

PlayStation Scales Back Expectations for Bungie as Live-Service Risks Come Into Focus

PlayStation has scaled back expectations for Bungie after reassessing Destiny 2 development costs, highlighting the risks tied to live-service games.

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4scarrsgaming.com
isarai_lee135d ago (Edited 135d ago )

Honestly Thank Goodness!! Yet another good sign of a possibility of returning to what made them great and undoing Jim Tyans trend chasing love service gamble. Still gotta wait and see just what direction they're going but this is a good sign in my book that they're not betting it all on live service anymore

S2Killinit133d ago (Edited 133d ago )

Not sure what you lot are talking about anymore. They need to cover all range of games. Im primarily a single player gamer, but even I cannot be daft enough to ignore the fact that we need all manner of games including live service games. Everyone here seems to be a market expert.

isarai_lee133d ago (Edited 133d ago )

Yes "all manner" not just exclusively live service like Jim was doing, but you also shouldn't be forcing devs to make games they not only have no experience making, but also flatout dont want to do.

S2Killinit133d ago

Assuming that anything like that is actually the case and not just a perception of n4g commenters of course.

Redemption-64133d ago

@isarai_lee
Yes "all manner" not just exclusively live service like Jim was doing.

I don't understand why you people have to keep making up lies. You can say you don't like some or most of their focus being on live service games, but to say they were exclusively focusing on live service games is pure copium. At most half of their games were live service and the rest were single player games. Seriously why lie about something so obvious?

isarai_lee132d ago

@Redemption-64

You say that as if we don't have word directly from Jim Ryan and PlayStation stating they wanted at least 12 live service games released within a year. Followed by tons of official word of those Live Service games being cancelled after he was pushed out. All studios combined at the time PS had 15 studios, 12 is a hell of a lot more than half of 15, and it was definitely their primary focus evident by the fact that a huge portion of their studios have taken uncharacteristically long to release or announce anything since, hell some studios have yet to release anything this gen almost 6 YEARS LATER! The only one making stuff up is you.

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135d ago
Relientk77135d ago

It may take a while but maybe they are finally learning. Good! Now stop with the live service crap.

ABizzel1134d ago

I don’t think there’s anything wrong with a live service here or there, but to have many of your studios start focusing on it when there has been little to no experience among them was wild.

Christopher134d ago (Edited 134d ago )

They say this and then immediately release news of the Horizons co-op game that will definitely be a Live Service game.

isarai_lee133d ago

I feel like they knew that given the fact that the very furst thing they say in the trailer is to reassure they still make so games 😆

isarai_lee133d ago

I feel like they knew that given the fact that the very first furst thing they say in the trailer is to reassure they still make so games 😆

vTuro24134d ago

Bet they're regrettings spending those billions pretty hard right now.

S2Killinit133d ago

Destiny has been a huge success.

Redemption-64133d ago

They will not. Destiny has been popular for over 10 years, something most games can never hope to achieve. Most people, including myself those Bungie was going to make a D3 after the final shape DLC. Marathon looks to be a hit and a D3 announcement could break records.

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30°

Destiny 2 Update 9.5.0.5

Patch notes for Update 9.5.0.5, the one about Equilibrium fixes and more, are now available.

60°

Destiny 2 is considering adding Sparrow Racing League, unvaulted campaigns, more, new survey reveals

A new survey shows Destiny 2 is considering adding Sparrow Racing League, unvaulted campaigns, NPC sidekicks, new PvP and Gambit modes, and much more.

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thegamepost.com