
Rockfish CEO also talks about the power advantage provided over the Xbox One.

Josh Sawyer, a veteran game developer and the director of Pentiment, shares advice on how to develop games more quickly and smoothly.

Capcom discusses the mechanics and visual design of its upcoming sci-fi adventure launching on PS5 April 17.

Todd Howard opens up on Starfield's hard development, confirms Bethesda is targeting wider hardware scalability for TES VI and future games.
I think the game is awesome. Less talking...just bring on a good patch and all will be good.
So glad i bought the beast its making me enjoy my 4k tv even more
Game looks boring.
Slightly? It sounds like inefficient use of resources, and poor development.
The game is out on ps4? Couldnt find it in the store last month