
Over the last year, EA's reputation among gamers has taken a massive drop. With games littered with loot boxes, troublesome launches, or dull content. Now that the year is almost over let us look back at the top 5 ways EA failed gamers.

Six years ago today, Battlefront II added BB-8 and BB-9E, sequel era Supremacy, and major quality of life improvements.

From SWTOR to KOTOR and Battlefront II, these are the best Star Wars games ranked by replayability. A guide to the games worth replaying today.

Star Wars: Battlefront II on PS2 expanded scale, strategy, and storytelling, delivering one of the most ambitious Star Wars shooters of its era.
I'm still annoyed about the Dead Space franchise. The focus on micro transactions before the release of the third game was another bad moment for EA in the press, and yet they will not learn!
Couple that with a co-op, that just sounds like a compromise for Visceral not to try and shoehorn multiplayer in again (ooo, I'll play as the tentacled dog this time!). Very successful first release gets meddled with until gamers don't want it, and then the publisher blames the market for poor reception.
Only 5?
EA want to treat home players as mobile players with all these VIP thing with MT and loot boxes.
They killed so many studios and franchises, it's ridiculous