
Need for Speed Payback, the week-old racer that had a poor reception on release due in large part to its progression system pushing players towards microtransactions, is getting some updates that look to lessen the grind the game is criticized for.

Sato and his R&D team were responsible for the creation of Sega’s arcade and home console hardware, including the Master System, Genesis / Mega Drive, Saturn, and Dreamcast.
I still own those systems, and many games that were built for them.
Thank you for an amazing part of my childhood.
Rest in Peace Legend.
He joined SEGA in 1971, wow. The Mega Drive, Saturn and Dreamcast hold the best memories for me, more so the Mega Drive. Thanks for the memories, Hideki-sama.
Sega's swan song, their best and most memorable console, the dreamcast. it will last for generations

SlimePress' Interview with Yakuza Kiwami 3 director and Yakuza Series Chief Director Ryosuke Horii, where he discusses the future of the Kiwami brand of Yakuza remakes from the Yakuza Kiwami 3 + Dark Ties Launch Event in Malaysia

SEGA plans to release four major games from mainstay IPs before March 2027, with possible new Sonic and Persona games.
Sonic and Persona baby. Hope we get p4 remake news soon, highly doubt we'll get anything from p6 til at least 2027 lol.
If I could choose ten SEGA games to be released by 2030, it'd be Sonic Adventure 3, OutRun 3, ESWAT 2, Virtua Fighter 6, Shenmue Trilogy, Virtua Racing 2, Baku Baku Animal 2, Alien Storm 2, Cosmic Smash 2 and Zombie Revenge 2. Not sure what happened to Crazy Taxi, Jet Set Radio and Golden Axe that was shown a while back?
like SWBF2, not buying
I was so excited for this game. Now not anymore. Terrible story and gameplay mechanics to push players to buy lootboxes. No amount of change will ever male this game good.
Need for Speed needs an entirely different publisher if it's ever going to succeed.
Which means it will died like Medal of Honor did.
"progression system"
who ever was in charge of underground 1 and 2 needs to come bk asap!