
Xenoblade Chronicles 2 has been a massive joy to play so far. I’m aware many remain a bit skeptical due to its move to a more cel-shaded anime artstyle. I think it largely benefits from it so far. Characters are much more vibrant and animated in cutscenes. Rex’s party compliments each other. The chemistry between them works. It pulls off endearing light-hearted moments particularly well, and the English voicework is no slouch at all - even compared to the highly regarded performances in the first Xenoblade Chronicles. I've sunk a bunch of hours into it and I feel like I've only scratched the surface.

NE: "We look at each Xenoblade Chronicles game's performance on Nintendo Switch and how each one would be impacted by a Switch 2 Edition or patch."
What makes it even sadder is that if you jailbreak your Switch 1, it actually runs those games better than the Switch 2. Since you can, on the fly, change the rendering resolution and overclock the device to handle it.
I’m currently playing Xenoblade X like that and it’s great, no FPS drops, and even in handheld mode, the game looks very clear. Though, I have to say, I’m still a bit divided on whether I like or dislike the changes they made from the Wii U version. On one hand, everything looks cleaner and the models feel more alive, but on the other hand, it looks less unique.

Monolith Soft may be hinting at a remaster of its action role-playing game, Xenoblade Chronicles 2, for the Nintendo Switch 2.
They should update these games for the switch 2 hardware, might as well as we wait for the next new xenoblade game.
So outside of a side by side comparison you would never notice a difference between the original title and the remaster?
It’s depressing how many people want to keep buying the SAME GAME on a new platform.

NE: "We go over a big list of changes and adjustments we'd like to see in a hypothetical Xenoblade Chronicles 2: Definitive Edition."
The only thing that bothers me about the English VA, is that it's quite obvious that it doesn't match the Japanese lip-synching that the game does anyways, in a lot of cases.
The voices themselves are okay in most points, though. Only a few cases I've seen where they feel like of off-putting or hesitant, like the intro scene for Poppi where her creator's VA, in English, has a few moments where the voice feels hesitant, as if trying to decide whether or not the words match the lips of the character well enough.
Other than that, though, everything else I've seen of the game looks like it's going to be AMAZING.
The Japanese VA with English subs patch on day 1 is going to be a huge QoL-saver for many players, and as for the music, it needs no help whatsoever; every single track, without exception, has been amazing across the board from what little I've heard.
The combat has also been readjusted to flow a lot more smoothly, which makes me really happy.
If I had to name one irk point in the info provided thus far, it's that Poppi, the artificial Blade, has an entirely different upgrade process compared to literally every other blade.
Depending on how you look at it, it either makes Poppi incredible for being so customizable, or it makes pretty much every other blade look bleh in comparison for NOT being as easily-customizable as Poppi is. [She's the only blade, as far as I'm aware, who can have her elemental type customized, amongst other things.]
I mean, being the only artificial Blade IN EXISTENCE [so far, at least], it's something that makes SENSE from her backstory perspective, but still...
I'm sure it's something I'll get over as I play, though.
Who knows; maybe there's a few surprises later on in regards to upgrading other Blades that will leave me surprised.
I literally can't wait for this game
So hyped for this game. Very good first year for the Switch.
So glad it's shipping with that day one JP VO dlc. Like really glad. The games a looker too
So hyped 😍