
LA Noire used to have "Truth, Doubt, Lie" prompts when interviewing characters. Now, Cole Phelps gets three very different names for gameplay inputs.

Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers

BLG writes, "Do you ever get that feeling after you’ve finished a game that you just wish there was more? Or do you spend years hoping and praying for a sequel that never comes?
This list compiles some of the top games we desperately want to get a sequel. Please give us more of our favorite games!"
Would love to see a sequel to the 7th gen FPS campaign SINGULARITY from RAVEN Software..

L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
Why change that? This seems like it would make the whole thing more confusing.
So, "Truth" is replaced with "Good Cop," "Doubt" is replaced with "Bad Cop" and "Lie" is replaced with "Accuse."
To be honest, I think I like this change better with both "Truth" and Accuse" as the actions make more sense, but replacing "Doubt" with "Bad Cop" I don't understand - seems too vague for a negative context. Eh, to each their own.
And this change is for all systems across the board, not just Switch.
Although Cole's reaction wasn't always what I expected I found that most of the time it was close enough that the way I wanted to take the conversation was respected. So any tweaks are probably good things but not especially essential.