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Are Single-Player Games Doomed?

Following the recent closure of Visceral Games, the future of its upcoming single-player Star Wars game was called into question. Heavy doubts then arose over EA’s supposed shift away from single-player experiences in general.

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gameranx.com
freshslicepizza3125d ago (Edited 3125d ago )

Nothing is doomed. If there is a market someone will will that gap, it's a simple as that.

How can anyone complain in 2017? Horizon, Zelda, Mario, South Park, Shadow of War, XCOM War of the Chosen, Divinity 2, Warhammer 2, Persona 5, the list goes on. Problem is some people just focus all their attention on things like loot crates and microtransactions that most times have no impact and are optional. Those games that are still $60 as they were in 2005 are going to try and find more ways to increase the price. Get used to it or stop buying AAA titles, there are thousands of non-AAA games out there too.

That's the millennial way, I want I want I want.

UCForce3125d ago (Edited 3125d ago )

The problem is that it has become more common. The U.K government against this microtransaction and loot crates BS. What worse is that younger generation will use this without realizing the real consequences. Parents can teach younger generation not to use it, but some other parents just ignored their children and let them abuse that system.

freshslicepizza3125d ago (Edited 3125d ago )

More common? Sure in the AAA market. There are hundreds of games released per year yet you guys want to concentrate on maybe 2 or 3 titles that will impact your enjoyment because of them.

It's simple, games today require more peoiple and more investments and longer development time. Why wouldn't they introduce them? People would be just as upset or more upset if games had a base price of $80. You know how much some games costs back in the day on the SNES? Some were $60 and even $70 back then.

Like I say, if people think it's so easy to make money in this business then make your own games.

BenRC013124d ago

So bungie should just keep adding to and monitoring destiny for free then? Or maybe find a way to keep paying the huge team that support destiny 24/7?
I'm all for loot boxes if they're just cosmetic because U DON'T HAVE TO ****ING BUY THEM!!!!!

EatCrow3124d ago

And some children ignore parents so.

Redemption-643124d ago

@Moldy
Maybe, just maybe, those 2-3 games will be the biggest games of the year. The games that will be played the most, sell the most, marketed the most and they get to set a standard for their next games and others that want to see such success could and will copy them. Just because you luck the foresight doesn't mean others don't

freshslicepizza3124d ago

It's lack the foresight, not luck and no I don't lack the foresight. People enjoy multiplayer games, that's why they are so popular. The industry also doesn't like the used market which is why high profile developers like Naughty Dog tried online passes and other things to either help curb the used market or to extent the game from being sold right away.

It's simple, the AAA market is highly competitive and very expensive. Don't like it then support the smaller games more.

goken3124d ago (Edited 3124d ago )

you are right. not doomed by a long shot.

only thing is some big players like ms and EA dialing back on sp games.
like the list of games you listed... none are exclusive on xbo. cuphead is though. but if u looked at the up coming xbo exclusives, sea of thieves, crackdown3, PUBG... it is clear ms's priorities are not on sp games

3125d ago Replies(1)
Nivekki3124d ago

So do a lot of games. What's your point?

FallenAngel19843124d ago

It was being listed alongside other single player only games

Nivekki3124d ago

No one buys Uncharted 4 for the MP.

FallenAngel19843124d ago (Edited 3124d ago )

You don't know that for 100% fact.

A game with both single player and multiplayer shouldn't be listed in an article like this that's talking about single player only games regardless. That just goes against the entire message the author is trying to make.

BenjaMan643125d ago

Super Mario Odyssey, Zelda Breath of the Wild, Metroid Prime 4, Yakuza 0, Horizon Zero Dawn, Hellblade, Persona 5, South Park FbW, Shadow of War, Skyrim, Fallout and others would also beg to differ.

RememberThe3573124d ago

You see MS, EA, or Acti anywhere around there? Yeah, screw them.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney24d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage25d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman24d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb24d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.