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250°

Microtransactions are Getting Out of Hand

Let’s talk about loot boxes and premium microtransactions. Somewhere in the last couple of years, mobile games created a new way to make money.

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cultureofgaming.com
XiNatsuDragnel3147d ago

Dragon fist all thoses Mts to obivion.

3146d ago Replies(1)
Gazondaily3147d ago

In the early days when we had horse armour in elder scroll....oh wait they were always shit from the start

3146d ago
Dragonscale3146d ago

@septic, at last we can agree on something lol.

FallenAngel19843147d ago

See my point? To say microtransactions have gotten really bad in big budget games implies that there was a time where their implementation was a good thing at some time prior.

fiveby93146d ago

So true. Publishers are afraid to raise the price of the base game so they came up with more "creative" ways to do so while still holding to the story that games cost $60 retail in the U.S.. Day 1 DLC all the way to loot box gambling for retail price games. It's made the price of a 'complete' game far more than $60.

wraith99993146d ago (Edited 3146d ago )

well not that i wholeheartedly disagree but i thought that microtransactions in the early days of mmorpg type-games where they were STRICTLY cosmetic was not really an issue. sure it still created that environment of have's and have-not's which pressured many into spending money in order to reach the digital upper-classes so-to-speak, it was still entirely a level playing field in terms of actual impact upon performance.

not saying that i was 100% on board with those type, but they are fucking MILES better than loot crate/boxes and the MTs of today

Ashlen3147d ago (Edited 3147d ago )

They have been out of hand since they were called DLC. People should have rejected DLC way back in the day (like I've been saying since horse armor). Now it's WAY past too late. These big budget AAA studios are just going to keep getting more and more sleezy. Me I saw this coming a long time ago. I just don't buy the big games anymore, that's one of the reason Japanese games appeal to me so much.

Personally the big game I am getting out of the holday shit fest is Elex which was panned by the reviews but is imho fantastic and has zero MT's. If Elex was the exact same game but had been made by Bethesda or EA ect. it would have gotten way higher reviews.

UCForce3147d ago

You are not alone here. I have seen this was coming from the beginning.

UCForce3147d ago (Edited 3147d ago )

Witcher 3, Horizon Zero Dawn and BloodBorne have no MT. They are all SP games. The only I willing to buy their DLC is the expansion pack which worth more than MT and paid DLC and season pass. I'm going to upset some people but I can't bring up Zelda Breath Of The Wild even the game deserves a praise for gameplay and presentation . It's because the game have season pass which locked some contents behind like hard mode and other stuffs.

ElementX3147d ago

I'm not opposed to loot boxes. If I have a few bucks to burn I'll buy some in call of duty. I haven't bought any for other games. It's fun to open them but I can see them becoming addicting to people.

tee_bag2423146d ago

Your whole testimony there is one big oxymoron.
If you're not part of the solution you're part of the problem.

TheColbertinator3147d ago

The gaming media can let me know which games have loot boxes and I can cross them off my list. Thanks.

Liqu1d3147d ago

Opencritic are doing that.

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150°

Top 4 Open World Games With the Best Enemy AI

From Xfire: "Enemy AI is a difficult subject to tackle in video games. Some may argue that current tech isn't advanced enough to implement ultra realistic AI. However, in a world where your phone's AI can book appointments for you, can't it spot a hooded figure hiding in a 'crowd' of four people? In fact, the AI in 2006's The Elder Scrolls IV: Oblivion was so smart that the developer had to 'dumb' it down for the final release."

100°

Is Warner’s Nemesis patent really ‘gross’? I’m not sure I’d go that far

From VGC: "A few days ago, the United States Patent and Trademark Office (USPTO) finally agreed to grant Warner Brothers Interactive Entertainment a patent on its “Nemesis” system – a procedural engine which Monolith Entertainment, a WB Games subsidiary, used to bring the world of Middle Earth to life in 2014’s Shadow of Mordor and 2017’s Shadow of War."

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videogameschronicle.com
GreenDragonCVR1936d ago

Is it gross that the patent "effectively makes exclusive to WB Games the concept of…a player-avatar’s interaction with an NPC affecting the parameters of a second NPC"? Gross WB has attained "exclusive rights to a system which on its face appears to describe most games on the market today"? And they did it to "profit off its licensure or exclusivity at a later time"?

Yeah man. Gross is putting it mildly.

Darkborn1936d ago

Exactly, it's a pretty broad mechanic that a ton of games already have or are developing for right now. Now they have to go back to the drawing board to dumb their games down just to be legal or cough up a ton of dough just to release it.

Ryushaa1936d ago

I will not give this site the pleasure (and revenue) of my click, and I will not waste my time reading this opinion piece. However only the headline is enough to know the author is a dumb***. A corporation making a game mechanic exclusive it is gross, to put mildly.

jznrpg1936d ago

It’s a shit move and that’s all

110°

15 Best Lord of The Rings Games You Need To Play

The very best LOTR games available right now.

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gameranx.com