
GameSpy recently had the chance to get our hands on DICE's upcoming first-person action adventure game, Mirror's Edge. The developers best known for the Battlefield games have taken a novel approach to their latest title, sticking to the first-person perspective but utilizing it in a game with an all-new premise that's a stark contrast to other games in the gun-filled action landscape. In this modern-day setting, the protagonist, Faith, is a "runner," a courier of information who must avoid capture by a government intent on keeping tabs on its citizens whether they like it or not. Think George Orwell's "Nineteen Eight-Four" meets first-person Tomb Raider.
Spiffy:
Free-roaming exploration leads to new experiences each time you play; time trials add competitive alternative to story mode.
Iffy:
GameSpy didn't have the chance to check out combat; they're not sure how mouse and keyboard controls will end up.

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good