340°

Cliff Bleszinski On Saving LawBreakers

GameSpot: "We speak at length with Bleszinski about what his team is doing to keep the game alive."

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gamespot.com
FallenAngel19843058d ago

There is no saving it at this point

vladstad3057d ago

there may not be a way to save this game but he could use the assets from this game to make new single player game in the same universe and maybe mitigate his losses.

BinaryMind3057d ago

If it goes F2P it may have a fighting chance...

Liqu1d3057d ago (Edited 3057d ago )

Agreed. I don't think going the PS+ or F2P route will even save it.

Relientk773058d ago

You're gonna need all the luck in the world

3058d ago Replies(2)
Knushwood Butt3058d ago

'We published a portion of this interview last month, and now we're bringing you the full thing.'

Sticking the boot in.

Nu3058d ago (Edited 3058d ago )

A Gears of War rip-off needs to be made especially for the PlayStation demographic. They could reskin the old engine with modified paint. It'll be called War spheres. Aka Planet wars. Every entry would take place on different planets in different time periods

3058d ago
-Foxtrot3057d ago

It's not the same but cover based wise...Uncharted kind of filled the spot when the Xbox had Gears of War.

conanlifts3057d ago (Edited 3057d ago )

Or you just buy an xbox and play gears of war.

Liqu1d3057d ago

No thanks. If I wanted to play Gears then I would get an Xbox or PC.

+ Show (1) more replyLast reply 3057d ago
Blu3_Berry3058d ago

Honestly I say try making a single player game, probably would have less risks and it could be interesting to see a new 3rd-person game from the team.

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30°

How one small LinkedIn message convinced a Far Cry veteran to hop aboard Project Windless

Windless is not - despite having its origins in a hugely popular high fantasy series that's yet to break the west - the "Korean Witcher". Yet that's how the project first caught Méthé's eye after he left Ubisoft.

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eurogamer.net
30°

Assassin’s Creed: Hexe director, Clint Hocking, has left Ubisoft as part of franchise upheaval

Clint Hocking, the creative director of the upcoming Assassin’s Creed game, Codename Hexe, has left Ubisoft, VGC understands.

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videogameschronicle.com
30°

Hades devs: accidentally inventing a subgenre was 'surreal'

Greg Kasavin and Amir Rao describe the experience of watching their hit game become foundational for other developers.

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gamedeveloper.com