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Banjo Dev Diary 4: Building the Hub, Pt. 1

Taken from the article:

"We have a fantastic treat for you this time - a detailed look into the creation of one of the game's key elements, and a hallmark of the Banjo series: the hub world. Steve Malpass, one of the main designers on the Banjo team, has lifted the metaphorical garage door of his mind to reveal the genesis of Showdown Town to you, our gentle readers. You may also know Steve from his work in Banjo-Tooie, Perfect Dark, and Grabbed by the Ghoulies (a personal favourite of mine). He was also the voice of Fox McCloud in Star Fox Adventures (which is rather exciting, wouldn't you say?). But enough from me, I'll let Steve take the floor..."

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banjo-kazooie.com
70°

5 Neglected Rare Franchises That Also Deserve a Comeback

Jared writes: "With the Battletoads having made a triumphant return, let's look at the rest of Rare's back catalog for which series deserves a return to form next."

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twinfinite.net
GaboonViper2094d ago

I want a new Perfect Dark, Banjo and Jet Force Gemini.

Bathyj2093d ago

I actually don't want them. I'm not a big fan of Microsoft rehashing IPs they had nothing to do with creating just because they happen to own them.

Before you call me fanboy tell me a game they did that to that actually lives up the the original?

Just leave our beloved memories alone. You want to bring something back, redo crimson Skies or Brute Force. At least they were your games and they need updates.

gamer78042093d ago

I'm all for The Initiative rebooting perfect dark as a third person though, sounds like its trying something new and not just rehashing with a new coat of paint with this idea. Hope we see a tease of it in the next showcase.

gamer78042093d ago

Rumor is The Initiative is working on rebooting Perfect Dark in third person, normally I wasn't a fan of taking existing IPs but if its something new like this I'm up for it.

jznrpg2093d ago (Edited 2093d ago )

Don’t give them the Battletoads treatment .

TravsVoid2093d ago (Edited 2093d ago )

Donkey Kong Country is probably my favorite game of all time but I've not connected with much else Rareware has made since other than maybe Killer Instinct. Sea of Thieves has got to be close to my worst $60 purchase I've ever made.

sagapo2093d ago

Viva pinata was kinda fun imo.

130°

Top 10 Game Sequels (That Ruined Everything)

Wonder why some series just seem to feel lackluster as time goes on? Well, it's because some later installments really mess up the formula. Check out ten times sequels really screwed everything up.

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lists.cheatcc.com
rhdugjcjrnddu2491d ago

Don't bother. 10 pages to click through and all of them written very poorly

Relientk772491d ago

Ugh Musashi: Samurai Legend is so meh. Don't understand how you can go from Brave Fencer Musashi to that. I really want a Brave Fencer Musashi HD Remake or a true sequel. It's one of the best games I've ever played.

130°

Banjo-Kazooie Composer Grant Kirkhope Says Nuts & Bolts Should Have Been a Different IP

Grant Kirkhope, the composer of Banjo-Kazooie: Nuts & Bolts, explains what he thinks the issue was with the often-criticized Xbox 360 title.

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dualshockers.com
gangsta_red2508d ago

I actually liked it for what it was. But then again I'm not a Banjo fan. I actually hated a lot of the N64 style games that all followed the same Mario 64 style. Except for Conker.

IRetrouk2508d ago

I really enjoyed this game, the building was fun, I thought it was a well made platformer.

Vits2508d ago (Edited 2508d ago )

I kind of agree. The game had many new ideas that would have worked better in a new IP as people wouldn't be so upset that Nuts & Bolts played so differently from the older titles.

PhoenixUp2508d ago

I seriously hate how angular the redesigns are for so many of the characters in the game

The X06 trailer built people’s hopes only for the final release to ruin those dreams

-Foxtrot2507d ago

Damn right it should have

Can we just get Banjo Threeie and write this game off as Kazooies bad dream or something. An in game joke.

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