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Does PlayStation VR Even Matter Anymore?

It’s easy to believe that PlayStation VR will continue to have legs given how novel and cool it is and how a new model was just recently announced. Ultimately, however, the viability of a platform usually comes down to how well it performs at retail and how willing developers and consumers alike are to partake in it.

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coffeemaster3156d ago (Edited 3156d ago )

I think it’s slowly gonna die if developers aren’t developing good games for it

k2d3155d ago

It does until a new and improved version 2.0 comes along.

Silly gameAr3154d ago

Nah. it seems like all you have to do is make a stronger hardware revision, and people will by it by the millions. Haven't you heard? That's the new trend.

crazyCoconuts3156d ago

VR is the biggest change in the gaming industry in years, and PS is the linchpin for making it a success, so, yes, it matters. They haven't shown signs of giving up yet, which is great. But I agree they have to drop price and promote otherwise VR will go back into hibernation for another 5-10 years...

ApocalypseShadow3156d ago

**Sony would have fans believe that PlayStation VR still has a very bright future ahead of itself**

Article writers would have gamers believe that PlayStation VR is not selling fast enough and is a failure when it cost more than the console itself. So, obviously "colonel obvious," it's going to sell slow until the price comes down. Just because there are 60+ million PS4 owners, doesn't mean they will all want VR at $399-$499. That's like saying Horizon Zero Dawn is failing because it hasn't sold 60+million at $60.

Sony sells each headset unit at a profit. They make money on accessories and third party/indie game royalties on the platform. It's worth it to them to build on profit they are already making. And Sony doesn't force it's developers to make things they don't want to concentrate on right away because they are making regular flat screen games.

That's why they have London Studios and the new North West Studio that are working on games while making deals to pull some of the best PC VR games to the platform like Super Hot and Raw Data. Why companies like Namco are bringing Ace combat 7 with VR. Why Skyrim and Doom are coming to the platform. We don't know what's coming like we didn't even know HZD was being made for PS4.

Any game can be made to be controller compatible. That's not the point of VR. VR makes the game immersive like RE7. Playing RE7 on flat screen is not even close to the immersion of VR. How do you know Moss and Star Child aren't enhanced in VR? They are not on the market yet.

Using Vita as an example of Sony dropping things when it's still selling and getting games is weak. Vita ran into a market controlled by Nintendo. And cellphones that play cheap or free games on the go that look just as good as any portable console released on the market. But neglect Sony keeping Move alive from last gen that works with VR pretty well this gen. And updating the headset and the move controllers.

That's not a sign off dropping. That's a sign off digging in. Every company says VR is a slow burn that will take time. Article writers posing as journalists think VR needs to be mainstream overnight like a free viral video of Sy's Oppa Gangnam Style

freshslicepizza3156d ago

@Apocalypse Shadow
"Just because there are 60+ million PS4 owners, doesn't mean they will all want VR at $399-$499. That's like saying Horizon Zero Dawn is failing because it hasn't sold 60+million at $60."

Even if PSVR is $199 it wouldn't come close to a 50% attach ratio but once again you use poor paremeters to make your argument. Horizon has a base of 60 million potential customers, on the contrary any PSVR title has the potential to sell to less than 2 million owners.

"Sony sells each headset unit at a profit."

Then maybe they should start selling it at a loss to get more units out there so that game developers have a larget target audience.

"That's why they have London Studios and the new North West Studio that are working on games while making deals to pull some of the best PC VR games to the platform like Super Hot and Raw Data. Why companies like Namco are bringing Ace combat 7 with VR. Why Skyrim and Doom are coming to the platform. We don't know what's coming like we didn't even know HZD was being made for PS4."

None of that really shows a strong commitment to VR and Sony's efforts are not exactly mindblowing. When you play it safe (adding VR to existing titles like Ace Combat) it doesn't really push the format to regular gamers who are likely to just continue with a regular controller. On top of that if you don't designate your own AAA studios what type of future is there on a console that has a shelf life of only a few years left?

"Any game can be made to be controller compatible. That's not the point of VR. VR makes the game immersive like RE7. Playing RE7 on flat screen is not even close to the immersion of VR. How do you know Moss and Star Child aren't enhanced in VR? They are not on the market yet."

These still pale in comparison to what the regular install base will get to play.

"Using Vita as an example of Sony dropping things when it's still selling and getting games is weak. Vita ran into a market controlled by Nintendo. And cellphones that play cheap or free games on the go that look just as good as any portable console released on the market. But neglect Sony keeping Move alive from last gen that works with VR pretty well this gen. And updating the headset and the move controllers."

Don't blame Nintendo for Vita's shortfall. Sony had the PSP before to expand with and Nintendo was there too.

"That's not a sign off dropping. That's a sign off digging in. Every company says VR is a slow burn that will take time. Article writers posing as journalists think VR needs to be mainstream overnight like a free viral video of Sy's Oppa Gangnam Style"

That I can agree with, it will be a slow burn. Trouble is consoles don't have that luxury of having expensive peripherals that were released midterm to be granted a slow burn and have a bright future ahead of it. Even if the PS5 supports the PSVR headset it is already behind the times in room scale tracking since it uses old Move technology and one camera.

Dark_Knightmare23155d ago (Edited 3155d ago )

Dude seriously why the hell are you in every Sony article? Seriously give it up everyone knows you're a fanboy and no one takes what you have to say seriously you just get downvoted or called out and they move on you should too

Trez12343154d ago (Edited 3154d ago )

Resident evil, far point, GTS and maybe im missing some. You keep trolling sony articles with some " concerns ", yet, the psvr has had probably the same amount ( or more) of exclusive games as your preferred console. If that shows lack of commitment from sony than what would you say about your fav console ?. What's funny is you mentioned sony and " play safe " in the same sentence....i mean...really ?

Vita this vita that, the Wii U bombed and now we have a very successful Nintendo switch. They take risks and doesn't always pay off and just like Nintendo, sony released the PS 4 and im sure you know how successful it is.

I wonder what sony has done to you.

Vizigoth043154d ago

That's why they call it a risk. Why would Microsoft try to waste it's money on something when they can let big brother Sony try it first and see how it works out?

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Death3155d ago

For PSVR to matter it will need to join the rest of the VR platforms instead of segregate itself in an effort to dominate it. With the new design, Sony should have made the headset compatible with PC as well. This way gamers would be able to use it with PS4 and/or PC.

Another issue PSVR is facing is the outdated Move controllers and the light tracking being used for PSVR in general. The tracking issues are less obvious if you haven't used Rift or Vive. Once you do, it's inexcusable.

The biggest problem I see with all VR platforms is the lack of compelling experiences. Indies have embraced the platform with smaller experiences, but larger development teams capable of delivering a more robust experience are still absent. This needs to be addressed for any VR platform to remain relevant.

freshslicepizza3155d ago

This is quite true, although I will say Lone Echo and Wilson's Heart are quite amazing.

ApocalypseShadow3155d ago (Edited 3155d ago )

Actually, it's true and false. This is how I'm going to bust some of it but agree with some of it.

$400-$500 dollars is a lot of money to some consumers. That's nearly twice or more than the console price. It's obviously going to sell slower than a cheap headset. It's common sense.

Companies point to Samsung as the leading VR headset sold. But what's the "hidden figures?" 5 million didn't mean they sold that many. They mostly gave it away for buying a Samsung phone. So those numbers are tainted. How many did they actually **sell?**

Did the Nintendo Wii sell for $400-$500? No it didn't. It was a repackaged GameCube with motion controllers. Being cheap and new made it sell well at $249. Do I think Sony needs to lower the price of PSVR? Yes I do. For the benefit of the platform.

Was Xbox one going to sell well at $499 with Kinect? No it wasn't. That's why they pulled it from being required because it wouldn't have sold well as a bundle next to a cheaper PS4.

Now, here's the kicker. It would be nice if big developers were on board making games day one. I would like that. But common sense tells me why they are not on board yet.

But, it's not a requirement as current flat screen developers are just as new at VR as any indie developer. Them making games doesn't guarantee a title's success. Only the developers name will like naughty dog slapping their name on a title. Here it comes....

The Wii didn't have big companies making motion control games and it was a big success in sales. No EA, Ubisoft, Square, Activision, etc. Most big Wii motion games came from first party. And Nintendo's games could have been controller based games like Zelda. We don't know what London studios and North West studios are making. Or what Dreams will have for VR from Media Molecule. We need to wait and see. It's not even a year yet.

Kinect on 360 sold very well and there was no Bioware, Valve, Bungie, Remedy, EA, Turn 10, Epic, etc. Would it have been nice if they did? Yes. But Kinect did not sell millions based off of those companies. It sold because it was cheap and it was fun. With not one Halo or Forza game made for Kinect.

PSVR is hurting on price. If the price was lower, it would sell more. Selling more, those other companies on the fence aren't guaranteed to be there but might dip into the waters if millions of consumers are there to sell to. Doesn't mean that there aren't great games on it now. And I don't need to post a long list. Or a list of upcoming games.

As an owner though, I already know what's fun and what's coming.

Trez12343154d ago

I've never tried the Rift so i can't really agree or disagree but i agree 100% with the rest of your comment. I think VR is here to stay but compatibility with PC has to be the next step for psvr. The price is decent and more importatly, the PC has some cool VR experiences.

freshslicepizza3154d ago (Edited 3154d ago )

Sony is more concerned about themselves than the future of VR. PSVR will not be coming to the PC anytime soon and Sony will continue to make deals with third party at the expense of other platforms. Sony is ALL about business this generation.

Trez12343154d ago

Modly@ you really are something else. I was talking about what they could do and here you trying to demonize sony yet again. Sony is all about business this gen? As a gamer they're keeping my console on with games ( oustanding variety) so i say good luck with you're business adventures sony. Maybe the ps4 is the first sony console you've known because sony is hasnt changed in terms of games on the console ( again, outstanding variety).

Seems like you have alot of frustration and anger towards your beloved console that you're misdirecting it to sony. Take your glasses off and you will see what most of us see.

freshslicepizza3154d ago

Trez1234
"Seems like you have alot of frustration and anger towards your beloved console that you're misdirecting it to sony. Take your glasses off and you will see what most of us see."

You're right, my PS3 is not getting much support as of late aside from maybe Persona 5. It's the only console I own so your little dig shows your inability to stay on topic because you don't like hearing the truth which is Sony is not investing in VR as much as they ought to and are using third party deals to do it for them.

Liqu1d3154d ago

"your little dig shows your inability to stay on topic"

Can you be more hypocritical? You regularly go off topic just to take at dig at Sony and PS4 gamers.
http://n4g.com/news/2107371...

Dragonscale3154d ago

Moldy is just salty that psvr is outselling his precious rift lol.

Goldby3154d ago

@moldy

"Sony is not investing in VR as much as they ought to and are using third party deals to do it for them."
and thats an issue why? correct me if im wrong, but isn't MS trying to secure Pubg for even longer as their own timed exclusive game?

you seem to have no issue with Ms making timed exclusive deals yet bash sony for doing the same with a niche product.
Re7 in VR is awesome, and PC players will soon be able to join them in shitting their pants in VR. but personally. MS securing Pubg, taking away the abiltiy for over 60 million users having the chance to start playing it while its still the hottest thing is much worse than RE7 VR being held back form the 1-2 Million users of VR on PC.

"Sony will continue to make deals with third party at the expense of other platforms."
Let me know when you actually open your eyes and see that Ms is doing the exact same thing, but instead of it being for a niche product, its for entire consoles aka 60+ million people.

hypocrite much?

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XStation4pio_Pro3155d ago

personally i think psvr will sunset over time. i don't think we are there yet. at least not on consoles.

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50°

The Best VR Platformer Games in 2026

A classic genre takes on new life in VR, so here's a rundown of the best VR platformer games available in 2026.

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1Victor30d ago (Edited 30d ago )

Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list

50°

The Best VR Adventure Games in 2026

VR is a medium perfect for adventuring through new lands, so here's some of the best VR Adventure Games available in 2026.

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Fishy Fingers43d ago

Are a bunch of games, some of which are nearly 10 years old not one being from 2026. Barely one from 2025.

I do like the irony of the closing paragraph though, "Why VR Adventure Games are Thriving". Really buddy?

mooreneco2143d ago

That’s because it’s his favourite VR adventure games thus far, a great game always a great game regardless of age - Half life 2/ Ocarina of time - are old but still among the greatest games of all time. The irony of it is several are from last year, depending on platform, have you even played VR?

40°

One of the Best RTS Card Battlers is Shutting Down Soon

Skyworld: Kingdom Brawl, one of the best RTS card battlers in VR is shutting down this July, developer Vertigo Games has confirmed.

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