
Blue Reflection provides a unique twist on the JRPG format. Having the protagonist reflect on her own feelings of loss while trying to gain insight into other characters’s feelings in order to acquire their friendship is an interesting idea. The problem is the game doesn’t delve deep enough into this territory, and while this is a great design concept, it could be so much better if they took the idea further and added more depth to the characters.

Twinfinite interviews Mel Kishida, acclaimed character designer who worked on the Atelier Arland and Blue Reflection series.
Do you remember Gust's JRPG Blue Reflection released in 2017 for PS4, PS Vita, and PC? It's getting an anime TV series.
Awesome I love the game platinumed it on PS4 and Vita I can't wait for the anime to arrive hope the game gets a sequel.
That is nice.
This series has a lot of potential and I would love a sequel. But a anime is a good second choice.

VGChartz's Adam Cartwright: "10 games which were localized for the western market and exist on Vita in Japan, but not overseas. It’s a topical subject I decided to finally tackle after NIS America unceremoniously decided to skip over Vita for Metal Max Xeno in the west – a decision which really bothered me as this was a game I’d been tremendously looking forward to. However, it’s just the latest in a long line of Vita titles this has happened to which has made being a Vita fan somewhat of a rollercoaster, particularly in its later years."
First 3 chapters are great long wait but I finally got it and I love it