
TSA writes: "I don’t have a very long history with the “magical girl” genre of anime. I never got a chance to watch Sailor Moon or Cardcaptor Sakura on TV as a kid, but when I was older, Madoka Magica grabbed my attention and from there I began dipping my toes even further into the genre. Schoolgirls dealing with life issues while fighting demonic forces in secret, using dazzling transformations and vivid attacks, and learning a lesson at the end of the day that just might apply to the viewer, too. Similar to Power Rangers, these types of anime are usually kid-focused, but the best ones carry enough weight to be engaging and meaningful to adult viewers. It’s puzzling why a genre like this doesn’t get brought into the medium of video games more often, which is why I was so pleasantly surprised when I heard about Blue Reflection."

Twinfinite interviews Mel Kishida, acclaimed character designer who worked on the Atelier Arland and Blue Reflection series.
Do you remember Gust's JRPG Blue Reflection released in 2017 for PS4, PS Vita, and PC? It's getting an anime TV series.
Awesome I love the game platinumed it on PS4 and Vita I can't wait for the anime to arrive hope the game gets a sequel.
That is nice.
This series has a lot of potential and I would love a sequel. But a anime is a good second choice.

VGChartz's Adam Cartwright: "10 games which were localized for the western market and exist on Vita in Japan, but not overseas. It’s a topical subject I decided to finally tackle after NIS America unceremoniously decided to skip over Vita for Metal Max Xeno in the west – a decision which really bothered me as this was a game I’d been tremendously looking forward to. However, it’s just the latest in a long line of Vita titles this has happened to which has made being a Vita fan somewhat of a rollercoaster, particularly in its later years."