
It seems that another patch just came up just a day after 1.33. The previous patch caused some crash issues which was fixed in this latest patch.

It has been reported that PlayStation's Horizon series, which began in 2017 with Zero Dawn, has now passed 40 million in sales.
Spread across two main entries of the franchise, it just is a very respectable success, isn't it.
Although I personally didn't click with the Horizon games, I can a) clearly see the appeal of it. From art direction and technical brilliance.
And b) - I am so happy for Guerilla Games that they've created an IP that's finally been giving financial success back to them and SIE.
Joining the company's club of tens of millions of copies being sold like Spiderman, God of War or The Last of Us did.
All "Big Five" studios at Playstation are on par. Which is just great and hopefully just contributes to a healthy work environment between all of them.
It's a great series but the 2nd game just went over lard with some nonsense story decisions. Hopefully the 3rd game comes full circle and gives the lone tike fans a great end to the story. 1st game is the best and 2nd is very good. It's the same writer who wrote fallout new Vegas so I have high hopes for a strong finish
Honestly I'm a huge fan of the franchise so i'm glad to see the success. I feel like the games and IP get a lot of unwarranted stick.

Designing and creating Horizon's colorful and exotic tribes was one of the most expensive and time-consuming parts of developing the franchise's origins.
Yea, to be honest they sucked. Worst part of the game for me. Forbidden west that is.
I’m sure they did a wonderful job with the money spent, but nobody wanted that level of investment into fake tribes. I shouldn’t say “nobody”, because I’m sure anthropology majors were thrilled to see the worlds they created.
But, if I were Sony, I wouldn’t forced them to just spend the money on cooler boss battles instead.
The boss battles lacked, and the villages were overlooked by most players; they managed their resources to develop their product like artists would, not strategic business people. I could understand why some people would celebrate that, but I’d stress the importance of managing multimillion dollar projects with longevity of the studio as the TOP priority. That’s how you get to make more games, instead of be shuttered after one bad launch.
Horrible designs on all things except the dinos. Some of the getups are really funny tho

Sony has fired back at Tencent in court, calling its defense "nonsense" and accusing it of hiding behind shell companies to dodge accountability over Light of Motiram, a game Sony says blatantly copies Horizon.
While you are on this Sony, get someone to sort out the shovelware issue we have now on ps. You too Nintendo
The fact that tencent is even defending it is more hilarious than the ripoff in the first place, because they know damn well.
Eh, pretty sure I remember a futuristic bow in Turok? Sony/Horizon going after whatever game that is seems petty
This game was awesome. Never ran into any problems with the last patch but glad its fixed.. I just wish the dlc wasnt a frozen tundra.. Not that into ice levels..
HZD stability...
A masterpiece for this generation. A game that just keeps giving with Guerilla supporting it while still having been released with top quality and few issues/bugs. A first open world entry for Guerilla is no easy task (ask Ubisoft) and to excel in that is a testament to the skill Guerilla has. A true class act. There are tons of incredible games this year and I don't even have the time to play all of them but I have to give it to Horizon, not only the best game of the year for me, but perhaps one of the greatest. Sprawling and gorgeously fantastic landscapes one gets to play in. No hunting game came close to the gameplay. At the end, a heartfelt game about a girl in search of her origin. A true universal human story we all relate to. Where do we come from? Thank you, GG!