
The Gear VR port just doesn't make enough use of the high-end hardware.

The PlayStation Brahs:
“Floor Plan does something we have not seen in a long time. It takes the frustration out of what normally could be a bad experience and turns it around into a challenge worth accepting. It is not every day that we come across something that seems so familiar but yet feels so refreshing. It allows us to try things in an engaging way of cleverness and fun. And if Turbo Button keeps in the direction they are going, I cannot wait to see what they come up with next.”
100%'d this charming static puzzle adventure. It was a $4.95 day one purchase and a reddit live chat after with the devs. I really want the PlayStation VR to thrive. It's such a great experience but still very embryonic. Moss was amazing and where the hell is Golem and Star Child!!!??
I loved this game - If you haven't already, pick up Along Together - it's their latest PSVR title and it's amazing. It's basically Moss but without the combat, just lots of environment puzzles where you control a kid and reach out in VR and move the environment around to create paths.

Rob Pitt writes: Floor Plan is a fun little puzzle game for PSVR from Turbo Button. It's been out for a while on the North American PSN store, but we have finally received it in Europe today. It's akin to a point-and-click puzzle game, albeit a very simple one, where you must complete a fair amount of inventory based puzzles in order to succeed. However, what sets this game apart from other similar games is that in this one you don't move, the environment does.

Pure PlayStation: Floor Plan isn't a serious game at all. It's a silly little game that'll keep you entertained for an hour or so. Maybe longer if you're not all there. The fact I got over an hour out of Floor Plan shows that it's not always better to be smart.