
A few years ago, cloud computing was touted as the future of gaming, and although the hyperbole has faded, at least one industry veteran thinks the concept still has a lot of potential.

The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."
A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".