Mr Bad Bit goes hands on with Destiny 2's PC beta. As a long time fan of the series, is this what he's looking for in Destiny's sequel? Is a higher framerate enough to justify for guardians to jump from Xbox One and PlayStation 4 to PC? Has Bungie learned its mistakes? Destiny 2 comes out September 8, 2017 on Xbox One, PlayStation 4 and PC on 10.14.17.

PlayStation has scaled back expectations for Bungie after reassessing Destiny 2 development costs, highlighting the risks tied to live-service games.
Honestly Thank Goodness!! Yet another good sign of a possibility of returning to what made them great and undoing Jim Tyans trend chasing love service gamble. Still gotta wait and see just what direction they're going but this is a good sign in my book that they're not betting it all on live service anymore
It may take a while but maybe they are finally learning. Good! Now stop with the live service crap.
They say this and then immediately release news of the Horizons co-op game that will definitely be a Live Service game.

Patch notes for Update 9.5.0.5, the one about Equilibrium fixes and more, are now available.

A new survey shows Destiny 2 is considering adding Sparrow Racing League, unvaulted campaigns, NPC sidekicks, new PvP and Gambit modes, and much more.
Real gamers know 60fps feels natural, but $$$ publishers and lousy/average devs can cater to the casuals(graphics) easier than focusing on making the game run better. I'm not even a pc gamer and 60fps is the golden STANDARD, there's no reason for why the competitive portion is only running at 30fps.
Bungie's own mouth said last gen held back the framerate for D1 on current gen. D2 is out, last gen is gone and we're still stuck with the same engine and graphics, just with minor changes. In the end we're stuck with 30fps.
If games like battlefield and battlefront pvp can run on GIGANTIC MAPS with 60 PLAYERS there's no reason why destiny pvp, which is now 4v4 can't up the framerate from last gen.
Everyone says some excuses for why pvp can't run at 60fps on console, but that's bs. Devs design games to goals and it's apparent Bungie doesn't care about framerate as they could've and should've designed to 60fps from the get go. If PVE with a billion things going on in the background and is also connected to other players can run at 30fps you cannot tell me barebones pvp(compared to what's happening in pve) with 8 players and nothing special running in the background or environment can't run at a higher framerate.
I can understand not wanting to take away from the main game graphically, but I'm sure most of the people who get into PVP would have preferred a cut to the visuals in favor of a frame boost.