1030°

Gamescom 2017: A New Pro PS4 Controller Has Been Announced

pushsquare:

We’ve no idea why Sony doesn’t just make a DualShock 4 Elite, as it clearly recognizes there’s a market in place considering it keeps partnering with third-parties to promote so-called “pro” controllers for the PlayStation 4. This time it’s Nacon who's giving the whole premium peripheral thing a second shot with the Nacon Revolution Pro Controller 2.

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darthv723171d ago

I believe it is. If not then as long as the cord is long enough then no worries.

Offset sticks FTW!!!

madforaday3171d ago

With off set sticks your accuracy decreases compared to parallel sticks. Of course, if you have long fingers off set sticks help with that.

UnHoly_One3171d ago (Edited 3171d ago )

How do you figure that offset sticks hurt your accuracy?

And Darth it is not wireless. This announcement isn't even new, I've looked at this thing before on Amazon, it's been on sale for awhile.

I was put off by the fact that it isn't wireless, and also that the right thumbstick is convex for some reason. I don't get why they did that.

I could have gotten past that, but I don't want wires across the floor in my living room when I'm playing.

darthv723171d ago

Considering this is an officially licensed product then there is a chance Sony may adopt some of the changes this controller offers for their DS5 (depends on how well this one does).

Liqu1d3171d ago

They won't. Sony's testing showed symmetrical symmetrical sticks to be better.

http://uk.ign.com/articles/...

sonarus3171d ago (Edited 3171d ago )

This day and age no wireless equals no purchase I don't care how long the cord is. I have been playing wireless since late ps2 days . Not going back for nothing

3171d ago
Ju3171d ago

This is a pro gaming controller and with it low latency is priority over wireless. Type-C has lower latency than Bluethooth.

KillBill3171d ago (Edited 3171d ago )

@Liqu1d - testing did not show symmetrical sticks to be BETTER. They only stated that they work perfectly well... "We did indeed conclude that the two joysticks on the same level works perfectly well." That is not a statement of being better. And simply that the design of the controller along with all the other options the controller has worked for them. Likely a different situation if they weren't including the touch pad option that other controllers don't utilize. as I can see how the touchpad might be awkward with offset thumbsticks. Also, the link to the IGN article had misleading points being made on comments that really didn't push the points that were highlighted.

3170d ago
+ Show (6) more repliesLast reply 3170d ago
InTheZoneAC3171d ago (Edited 3171d ago )

Clearly shows a micro USB cable...

InTheZoneAC3170d ago (Edited 3170d ago )

Correction, apparently it's a USB type c. Hope to God they stick with c and stop changing every year, don't need to keep 4+ cables because the industry can't be content with one superior design.

Rude-ro3171d ago

Needs to be wired if you are talking about latency....
Needs to be able to do both, but if you are spending the money for a pro controller, then you are most likely going after certain perks and wired connection is better than wireless.

sampson31213171d ago

not if one wants proper response time.

Crazyglues3171d ago

Didn't the last one cost like $149... so how much is this Part 2 cost... LoL... sorry I'll pass, I just get three normal controllers instead, but thanks...

Sam Fisher3171d ago

Well when this comes put the other one is at a lesser price, i just saw it new 85$ (good deal) and used - like new 73$

BlackTar1873171d ago

For me Wireless or GtFO
no worries if other people like it but with kids and stuff having wires just isn't a realty for me anymore . That said i don't miss being wired either.

pody3170d ago

If it's a pro controller it needs to be wired for optimal performance.

+ Show (6) more repliesLast reply 3170d ago
FallenAngel19843171d ago

Oh god, asymmetrical analog sticks 🤢

Sorry but my hands, like the rest of my body, is symmetrical.

Gazondaily3171d ago

So you are saying that you cannot contend with asymmetrical sticks because your hands are symmetrical? Lol

gangsta_red3171d ago

It's a fact that resting your thumbs on asymmetrical sticks displaces your whole body and sends trauma and violent thoughts to the brain and nerve damage to the entire body.

It's a proven science fact since the beginning of time

TankCrossing3171d ago (Edited 3171d ago )

You should see him with a knife and fork 😂

leeeroythe3rd3171d ago

Yes symmetrical has been proven to make people smarter and have better bowel movements.

SpinalRemains1383170d ago

With asymmetrical sticks, I cannot use my left hand index finger on dpad while walking. I have to actually take my thumb off the stick, and use the dpad.

Lame

+ Show (3) more repliesLast reply 3170d ago
darthv723171d ago

There actually is some science to the design of a controller. When your hands hold a standard controller, your left thumb is for direction and the right is for interaction. Those have always been the primary functions and when Sony added secondary analog controls they still relied on primary being movement and interaction. Back then, primary movement in game was using digital controls and analog was an after thought.

It wasnt until more game started appearing with analog movement that 3rd parties as well as other platforms swapped the digital control for the analog in the primary position. Face buttons still remain where they are because of their primary nature.

When your hands hold a controller, the thumbs want to naturally face forward and moving your thumbs to the side can disrupt the hands natural resting position. Regardless of your hands design of being symmetrical... they do not act symmetrical.

InTheZoneAC3171d ago (Edited 3171d ago )

When you hold your phone sideways and type/text or lift them off the screen they rest naturally where the ps sticks are located, almost in the center. My left thumb doesn't retardedly stick up while my right thumb rests lower.

A very narrow and vertically tall controller like the Dreamcast forces your thumbs to rest towards the outside and high. Neither the dualshock or Xbox controllers are narrow so one of them is going against clear logic.

darthv723171d ago (Edited 3171d ago )

Your phone example is kind of an odd one because you type on the phone and then move the thumbs out of the way to see the screen. You dont keep them on the screen at all times therefore you dont experience discomfit holding a phone like you can a controller.

A controller is something you hold with both hands at varying degrees of input from face buttons to dpad and stick movements. A phone is generally held in one hand and you use two if you want to hold it sideways and type with your thumbs. That is on a case by case basis unlike a controller which is an always basis to play a game.

UnHoly_One3171d ago

Darth, thank effing christ somebody else finally said what I've been saying for years.

Thank you.

I_am_Batman3171d ago

What you've just said may have been the reason behind designing a controller with asymmetric sticks but I challenge you to find any serious scientific research that shows any real benefits to this design. While subjectively one may prefer one design over the other the issue of symmetric vs. asymmetric sticks isn't really an issue at all.

Liqu1d3171d ago

"Regardless of your hands design of being symmetrical... they do not act symmetrical."

Yes they do.

Elwenil3171d ago

"Regardless of your hands design of being symmetrical... they do not act symmetrical. "

This is the most asinine shit I have read on here in a long time, and that is saying something.

UnHoly_One3171d ago

No, Liquid, they don't.

When playing games your left hand and right hand are performing completely different tasks most of the time.

rainslacker3171d ago

Except when you hold a controller, your palms aren't flat, they're held towards the inside of the body, thus your thumbs do not naturally push forward, rather, they rest right where the analog sticks are.

Why try to make it seem that the layout isn't natural? Just hold your hand without the controller in a position that you would hold the controller, and you will see this without the need for any kind of scientific explanation. The analog stick in an upper position actually requires you to adjust your thumb to a non-natural more closed position.

Can't change anatomy, but I don't have a problem with either layout, and can use both just fine.

DarXyde3171d ago

An asymmetric setup probably makes more sense. I love DualShock 4, but the fact that Microsoft, Nintendo, and Nacon's Pro controller all use an asymmetric layout probably suggests they're onto something.

The argument is two sides of the same coin. Consider this: people seem to love the Xbox controller for most games, but favor PlayStation for fighting genres. Think about where your hands are positioned in both circumstances. In either case, the best position seems to be symmetrical; Xbox for most genres uses the thumbstick which are across from the face buttons symmetrically (it may make more sense to call it parallel). It's the DualShock that is asymmetrical here where your analog stick is low and your face buttons are high. For fighting games on a 2D plane, people seem to prefer the DualShock and its d-pad, which does allow for better symmetry versus using the d-pad on Xbox. Shooters and racing games are their own territory since they primarily use triggers. HOWEVER, we're talking about symmetry between sticks. And I think that works a little differently. Right stick is mostly used as an adjustment tool in modern games (camera, weapon change, that sort of thing) so it's treated more as a tool to "fix" than it is a tool for interaction. That's probably best relegated to a secondary offset position (so, asymmetrical).
If anything, the issue may not be symmetry versus asymmetry. More like high symmetry versus low symmetry. Where the hands rest relative to each other. Moreover, it seems the position of your thumbs are what really matter. When it comes to symmetry.

Prince-Ali3171d ago

you're actually wrong... the human body ALWAYS hopes for symmetry... anything not symmetrical causes the stress (no matter how small) on that part of the body.. you may not realise it or realise it straight away but your thumbs/hands are actually under stress using xbox analogue sticks in comparison to PlayStation controllers...

Like even right now if you held your hands out naturally your thumbs are in perfect symmetrical order and if you were to curve your hands in and pretend to hold an invisible controller your hands will NATURALLY fall in line with holding an invisible PlayStation controller... you must apply stress to force your hands to be holding an imaginary Xbox controller...

You are certainly right about there being a science to the designs of controllers but unfortunately for you you are BSing and the science actually works against your point and NOT for your point... these are not opinions these are facts.

UnHoly_One3171d ago

You guys must have some really oddly shaped hands.

What you are describing is the exact opposite of how my hands naturally rest. Or else maybe you hold your controller in some really odd way, I don't know.

Either way it's weird.

Kryptix3171d ago

This is how your eyes are going to naturally rest when you get a hold of an Xbox VR headset apparently because "science":

http://i.imgur.com/zBP9o8b....

modelgod3171d ago

On a controller, the analog sticks/EARLY thumbpads is aligned with where your thumb would be positioned if you we're holding a stick in the arcade. That's where they came up with the science when they created controllers. Fact or fiction? Hmm....

+ Show (11) more repliesLast reply 3171d ago
Erik73573171d ago (Edited 3171d ago )

If Sony started off with asymmetrical you would probably love it. I really think gamers on this site just hate asymmetrical because it's associated with Xbox.You have third party companies and even Nintendo doing asymmetrical I think it's obvious at this point which is better

For the 360 controller, choosing to occupy this spot with an analog stick was the obvious choice, since that's used much for often than the d-pad. The right side is a little trickier, but the face buttons ended up winning out since almost every game makes extensive use of the face buttons, whereas only shooter games require the player to constantly be using the right analog stick. Sony probably didn't want to change the layout in fear of alienating fans.

darthv723171d ago

Thing is... Sony couldn't start with asymmetrical because their original design of the PS1 controller only had space to add in dual analog as an afterthought. Hence why it is in the lower middle of the controller.

granted, as more games switched from digital to analog movement, they should have revised it but they were so heavily vested in their existing design to change. While other controllers like dreamcast, gamecube, xbox all swapped the primary directional input from digital to analog.

I generally play fighting and shmup games using a PS style controller (if I'm not using a stick) because of the D-Pad placement but most other games that uses analog controls i play on other platforms because it is more comfortable with the analog stick in the primary position.

MetalProxy3171d ago Show
UnHoly_One3171d ago

MetalProxy, I'm the same way, only in reverse.

I end up holding the DS4 awkwardly trying to get the stick to feel like it's in the right place, and my hands hurt from using it after a bit.

It just makes no sense at all for that left stick to be out to the right like that. None. Not when today's games require your thumb to be on that stick 99% of the time.

Do me a favor really quick. Lay your left arm down on the desk in front of you and let your hand go limp, then look at the natural position that your fingers and thumbs revert to.

Now explain to me why stretching your thumb out to the right from that natural position is more comfortable than just letting it remain where it lays naturally?

rainslacker3171d ago

There were asymmetric sticks before Sony made the analog stick.

In any case, the location of the dpad was mostly just because of the traditional placement started by Nintendo. It's good enough for a square controller, and the original PS controller basically just made a more comfortable version of that design with more buttons. The placement of the analog sticks is actually more comfortable to me than the placement of the DPad in general.

People in general really overanalyze this stuff. Either placement if fine.

SilentGuard3171d ago

I'd like to know Sony's excuse for not redesigning the horrible useless triggers on the DS3 anytime during the life of the PS3. Three console redesigns and still kept using the same garbage triggers, not to mention the stubby little grips and convex thumbsticks so close together your thumbs bump when pushing them both inward.

+ Show (2) more repliesLast reply 3171d ago
Kribwalker3171d ago

That's quite funny, because 2 outa 3 console manufacturers believe offset joysticks are preferred, as Nintendo and MS both use offset joysticks for their controllers

darthv723171d ago

It used to be 3 out of 4 when Sega was still in the business.

Liqu1d3171d ago

Nintendo uses asymmetrical joysticks for the Switch so that you can use the joycons for local multiplayer.

Kribwalker3171d ago

@liquid
Why does the nintendo pro controller use assymetrical then ?

sinspirit3171d ago

@kribwalker

So, the transition from the Switch controller to the Pro controller is much easier. They would have gone with symmetrical but higher sticks like the Wii U otherwise.

Kribwalker3171d ago

@sin

So you were in on the planning with nintendo? That's good to hear. Maybe you have some other inside information you'd like to pass along to us

rainslacker3171d ago

It's quite funny, until MS entered the market, and this became a console war thing, no one ever complained about the DualShock placement of analog sticks. Sony was often praised for it's well designed controllers, with the only criticism their controllers got was that they were too small because they were made for Japanese hands.

Aenea3171d ago

Didn't I read somewhere that Sony actually has a patent on symmetrical analog sticks? If that's the case it totally makes sense all the other ones aren't symmetrical.....

sinspirit3168d ago (Edited 3168d ago )

@kribwalker

No. Instead of talking trash.. Reread my comment. Then look at the Wii U Pro controller. It's called common sense. Use your eyes and not sly remarks to belittle another products design choices next time.

I explained why Nintendo currently uses asymmetrical sticks on the standalone controller for the first time since GameCube. I shouldn't have to explain the asymmetrical switch controls that are necessary for having two micro controllers readily available. Wii and Wii U had symmetrical dual stick controllers when it had them. This isnt opinion. It's observation of fact.

+ Show (5) more repliesLast reply 3168d ago
UnHoly_One3171d ago (Edited 3171d ago )

The "symmetrical hands" argument is quite literally the stupidest argument I've ever heard.

I wonder what all PC gamers do? Do they use a left handed and a right handed mouse, and forgo the keyboard? They must because obviously their hands can't be using two differently shaped input devices at the same time, that's just ludicrous.

And me, every time I drive... My left hand operates the wheel and my right is on the gear shift. My right foot pushes the gas, my left pushes the clutch.... Clearly I'm some kind of oddly shaped mutant, right?

I just want you and the 35+ people that upvoted your comment to realize the ungodly stupidity of what you are saying.

darthv723171d ago

In my opinion... those who are pro symmetrical stick are likely too young to remember a world without them. DS1 (or DS2) were probably their first foray into game controllers and just trained their brain to accept there is no other way.

I'm old so i been around to see the evolution of controllers first hand (pun intended). I may be right hand dominant in most everything else but my left has increased eye to hand coordination from years of gaming. And god is my witness I prefer to have a comfortable controller instead of one where i am forced to shift my thumbs to the center.

UnHoly_One3171d ago

I'm the same way in every aspect, including the part about being old. lol

I remember when PS1 controllers did not have sticks, then they added them, and most games didn't use them. Then games started using them and all I could think was "well now it's in the wrong damn place, this sucks".

Then Xbox came along and all was right in the world of controllers. :)

rainslacker3171d ago (Edited 3171d ago )

usage isn't really symmetrical, but the hands certainly are. People constantly do two different things with their hands.

Symmetry tends to help with actual comfort. However, in the grand scheme of things, people easily adjust to new things rather quickly, and muscle memory plays a much bigger role in defining a persons preference on this over any actual advantage that the layout may have over the other.

@darth

I wouldn't say that. The first more used "analog sticks" were on the Gamecube and Saturn(although rather limited). They were both assymetrical, but the first included controller in a major console was on the gamecube, which placed it in the middle of the controller with it's own handle.

Realistically, I'd say that all prefereance, and much of the arguments over which is better is based on the type of controller people use most.....not their first experience with it....otherwise, I'd still be into joysticks or dpads, triggers would be terrible, and god knows I'd never accept a touchpad. Yet, I can use all thise things no problem, and muscle memory with controllers is like riding a bike. Once you know how, you might be a bit shaky at first if you don't use it for a while, but you can get back into it just fine.

Aenea3171d ago

@darth

Ehmm, not just young gamers tho! I've been gaming since the early 80's, always have used joysticks with my Atari 2600, Atari XL, Atari ST, C64, etc. Then I got a Sega Megadrive (Genesis). On PC I never could get used to keyboard controls, also not with keyboard and mouse controls for shooters (I hated them because of it). I was used to a controller or a joystick so on PC I used a joystick as well (there was an expansion board for PC's with a joystick port, some audio cards even had them included).

Then my next console was the PS1 and kinda stuck with PS consoles most of the time...

So no, it's not just young people!

Then again with the Gamecube I can't remember having issues with the stick placement either...

In any case, am gonna go grab this Nacon controller once it's available. Wanted the older one already but the software didn't work on a Mac, the new one's software does so....

sinspirit3168d ago

Nah. The argument is only when people try and argue that on a symmetrical controller shell that somehow one analog being shifted higher magically increases comfort and technique, yet don't complain that the other analog is still in the lower location.

Someone posed "resting your arm on your desk" to say that a limp hand proves a natural hand position to grip a controller. Try actually grabbing anything in similar size to a controller grip. Apparently, limp hands are for control. Your thumb is not curled upward along the object or so close to you index finger when in a grip. It's wrapped around it. That's literally why they are called opposable thumbs. Not that the XBox controllers exagerate the shape so much to be uncomfortable, but playing with nearly every controller, my hands have no bias. I can get comfortable with any controller in seconds but I can still tell you what is more comfortable and actually explain it.

+ Show (2) more repliesLast reply 3168d ago
PhoenixUp3171d ago

@ Krib

Even though Nintendo shifted to using symmetrical analog sticks for two generations?

@ darth

Sega never had a dual analog controller, so you can't say it was offset.

darthv723171d ago

Sorry, i meant swapping the primary input control from D-Pad to thumstick as it relates to the left thumb placement.

PhoenixUp3171d ago

Yeah but this is generally a discussion between symmetrical vs asymmetrical dual analog stick controllers.

For all we know if Sega had continued on through the 6th gen and released another controller, it could've had a similar analog stick placement as the later Gamepad, Wii U Pro Controller, or New 3DS.

Kribwalker3171d ago

Well obviously their current controllers use assymetrical so maybe they decided that was better now?

PhoenixUp3171d ago

And even though they're different sizes, New 3DS still has symmetrical analog stick placement.

Nintendo switches back and forth so often that you can't say that for certain which placement they definitively prefer, which opposite for the case with Sony & Microsoft. Don't be surprised if they go back to symmetrical for their next console.

+ Show (1) more replyLast reply 3171d ago
babadivad3171d ago

Lol, I can't tell if he's joking or not.

babadivad3171d ago

But in case you ARE serious.

You are putting your hands in an asymmetrical position whenever you move your character and manipulate the face buttons on with the Duel Shock controller. You have to reach Down to touch the Left-Analog, and the face buttons are higher up.

If you don't believe me or can't imagine this, pick up the duel-shock. Put your left thumb on the left joy stick, and your right one on the face buttons. Your are in an asymmetrical position.[The Horror!!]

With the asymmetrical sticks, it forces your primary input items to be symmetrical. Main stick[left analog] is on the same plane as the face buttons.

Asymmetrical sticks is actually the more symmetrical of the two in practice.

Your preference is your preference, but the argument that your hands aren't asymmetrical is just asinine[assuming you aren't trolling of course]

gangsta_red3170d ago

"You are putting your hands in an asymmetrical position whenever you move your character and manipulate the face buttons on with the Duel Shock controller. You have to reach Down to touch the Left-Analog, and the face buttons are higher up."

That's the best part about these symmetrical arguments. When using the duelshock your thumbs are moving independently from one another and always in motion.

They are never just lying there, flat and resting.

This is the best part though the left analog, the one that mostly controls a character is aligned with the buttons making the *asymetrical* sticks the one more symmetrical....

Wow...this is an asinine argument...

babadivad3170d ago (Edited 3170d ago )

@gangsta_red

"That's the best part about these symmetrical arguments. When using the duelshock your thumbs are moving independently from one another and always in motion."

Your thumbs move independently of each other one whatever controller you use. One is just designed(the asymmetrical controller) so you have to move your hands lest(or not at all) to reach the primary control devices).

Are you now arguing that having to reach to get to your primary input makes you a better gamer? If that were the case, controller designers would make controllers as uncomfortable as possible. Because everyone knows that fighting with your controller is the best part of gaming right?

Anyway, I thought all of you guy's argument was that "asymmetrical controllers" let you keep your thumbs in a "symmetrical" position more often. I just explained in my earlier comment that this wasn't true.

"This is the best part though the left analog, the one that mostly controls a character is aligned with the buttons making the *asymetrical* sticks the one more symmetrical....

Wow...this is an asinine argument..."

I see you quoted me but didn't bother to test what I said. In modern games, the primary control for the left side of the controller is the left analogue stick. The primary controls on the right side of the controller are the face buttons.

On the ASYMMETRICAL design, these primary input devices are on the same plain aka, symmetrical. The secondary control devices (d-pad and right stick) are moved down to a less important position.

On the Dual-Shock. This set up is completely reversed.

With the SYMMETRICAL design, you are forced to put your hands in an "asymmetrical" position to reach your primary control functions.

Since you clearly don't have the imagination to picture what said earlier., pick up the Dual-Shock, put your thumb on the left stick, and the other on the face buttons. Your thumbs are ASYMMETRICAL.

WilliamSheridan3171d ago

Then you should like the sticks lining up with the buttons... #symmetry

babadivad3171d ago

I don't think they realize you are arguing for asymmetrical sticks. . .

zb1ftw7773171d ago

But the left joystick is symmetrical to the things you push most...... The buttons.

Herpty Derpety...

+ Show (7) more repliesLast reply 3168d ago
Relientk773171d ago

It looks like a PS4 controller and an Xbox One Elite controller did it, and this is the result

KwietStorm_BLM3171d ago ShowReplies(2)
Show all comments (155)
50°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

Read Full Story >>
videogameschronicle.com
50°

Microsoft Lowers the Price of Xbox Game Pass Ultimate And PC Game Pass, But What’s Next For Xbox?

Xbox Game Pass Ultimate is getting cheaper but Call of Duty is leaving day-one access. Here’s what we think the price drop means for Xbox, PC Game Pass, and the future of the service.

Read Full Story >>
theouterhaven.net
17h ago
VaNdAl12h ago

Phil Spencer killed the Xbox Let It Go move on to PC

Jingsing3h ago

They would be better breaking up what valued assets they still have and put them out to auction for the competition.
There is no more financial gain for them on any trajectory in the entertainment space.

180°

PlayStation Confirms New DRM, Digital Games Will Vanish If Players Don't Log-In For 30 Days

Tech4Gamers writes: "A PlayStation Support assistant has confirmed that the 30-day timer implemented by the new DRM policy is part of an update and isn’t a bug. While responding to a fan’s query, PS support revealed that all games purchased digitally after March 2026 will be affected by this time limit.

If your PS4 or PS5 does not connect to the internet within 30 days, the game’s license will expire, and it won’t launch on the console unless the connection is restored. Hence, every digital game you purchase from now on will require an online check-in, or else you will lose ownership."

Read Full Story >>
tech4gamers.com
Goodguy011d 23h ago

That is wild lol. Steam already does this for some games depending on the developer...but man...all digital games on ps5...

Eonjay1d 21h ago

FYI, it hasn't actually been confirmed. This is just a lot of assumptions. If this is the case i would expect Sony to come out and say so. Chat bot response doesn't count as official confirmation.

People are also saying this is also an inadvertent mistake. If this is the case Sony and its customers would be best served by coming out and saying so.

If this isn't a mistake I think they need to confirm it and Playstation gamers should complain.

darthv721d 20h ago

Sounds like Sony quietly did what MS openly said they were going to do with the once a month check in... and MS got so much flak they had to change course.

People need to give Sony even more flak if its true.

blacktiger1d 19h ago

If the response is from Sony whether irresponsible employee or chatbot. That's from SONY until Sony reiterate

Dandizzle1d 19h ago

seriously, a large company like sony wouldnt do that without an announcement or else it would result in bombardment of customer service

BlackOni1d 18h ago

Sony's chatbot is notoriously garbage at providing even basic information and functioning properly. I wouldn't take anything it says seriously.

That said, if this is true, this is serious af. Major L for gamers across the board.

1Victor1d 10h ago

It’s no mistake someone got paid to code that in the update and it wasn’t just for the lol

+ Show (2) more repliesLast reply 1d 10h ago
phatak1d 20h ago (Edited 1d 19h ago )

This is beyond nuts, this was pretty much the exact thing that the playstation execs during the ps4 era mocked the xbox one over and xbox never recovered after it, this is why you need stiff competition folks, Sony high on their own supply just like the early ps3 days where we apparently needed 2 jobs to afford one, I was a massive Ps3 fanboy mainly due to the fact that the xbox 360 pushed sony into a corner resulting in them actually trying real hard to get market share back and as a result we got crazy good exclusives, just for old times sakes like I used to do back in 2012 right here on n4g ill relist some of the major exclusives of ps3 again

Demons souls
Metal gear solid 4
uncharted 1,2,3
infamous 1,2, festival of blood
little big planet 1,2 & little big planet karting
gran turismo 5 and 6 & ridge racer 7
killzone 2,3
twisted metal
journey
ratchet and clank tools of destruction, quest for booty, crack in time, all for one, into the nexus
resistance 1,2,3
last of us 1
god of war 3 and ascension
motorstorm collection
ico & shadow of the colossus collection
folklore
modnation racers
warhawk & starhawk
sly collection & jack and daxter collection
Puppeteer & comet crash & tokyo jungle & rain & gravity crash & Echochrome & the last guy
Heavenly Sword
3D Dot Game Heroes
Playstation All-Stars Battle Royale
Mag & Socom 4
Fat Princess
Ni no Kuni, Valkyria Chronicles, Yakuza 3,4,5 (these all came to pc later )

But just think and compare this catalog of games to ps5 ?
Saros, astro bot, demons souls remake, ghost of yotei, I would have included gran turismo 7 but that came on ps4 as well so not really an absolute exclusive that one needs to buy a ps5 to play like the other 4.

We are almost in the 6th year of the ps5, the 6th year of the ps3 was around 2012 and almost all the games from the list above were already released on the ps3, now if they are really pulling this online crap every 30 days non sense its only because of a lack of competition from xbox and so they have console players by the ba**s, now I don't know whether this is confirmed or not but regardless if this is in general where their headspace is at it seems like we should be worried, its the real playstation gamers that will be affected if its true, Im not even a playstation gamer anymore but my recommendation is put your money where you mouth is and really abandon playstation if this ends up being true.

Extermin8or3_1d 17h ago

No it isnt. The xbox one require you to check in online every 24 hours. Also alot has changed in terms of Internet infrastructure and provision globally since 2013.....

hiawa231d 16h ago

Looking at what consoles cost now, many need 2 jobs.

cytricks1d 16h ago (Edited 1d 16h ago )

Not quiet. Xbox wanted to do DRM for physical games so they would be locked to your account and not sharable

Zerobalance1d 13h ago

Most of those games are trash. Deal bro🤣 Ponies gotta pony up. Muma Sony wants some more cash. PC bro! Good ol' games. Look it up.

Ashunderfire861d 13h ago

O man you remember that PS3 statement from crazy Ken Kutagri whatever is last name is, was so cringe for saying,”Your gonna want PS3 so bad you need 2 jobs!” That guy overhype the crap out of PS3, that was the most expensive console, an a lot of misinformation about the graphics and performance delta over 360.

Kyizen1d 12h ago

Xbox drm was for physical games also and 24 hours with no sharing

vTuro2422h ago

Yeah stuff like this is why competition is needed. The ps360 era was peak gaming. Microsoft and Sony waging a full on war and Nintendo just kinda doing their own thing. The gamers only benefited from that. Then Microsoft shot themselves in the dick with the Xbone and that gen felt like a step down from the previous (imo), though it wasn't bad still.
Then you have the current gen, which honestly feels like one big nothingburger. Barely anything interesting gets released while prices keep going up which to me is just insane. Astro Bot is basically their only exclusive that I'd be interested in buying, but I'm not buying an console just for that. Especially not one as expensive as the ps5... I would add Demon's Souls to that, but I already played the original. Loved the game, but a remake isn't a system seller for me.

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Loktai1d 18h ago

@darthv72 Yeah LIKE 14 years ago. Its like saying "Give sony flak for raising game prices, because it would have made you mad in 2012"

PRIMORDUS1d 12h ago

Pirate on PC what you can, you will own it, nothing will be taken from you. I feel like your just throwing money away and have nothing to show for it, with digital games.

1Victor1d 10h ago

Well all I’m going to say is I’ll vote with my wallet and keep refusing to buy digital and will cancel my ps extra this is bs and you all that still think digital is the future should take note because once the servers goes down so does your digital game library. Good luck and good bye

+ Show (3) more repliesLast reply 22h ago
Jin_Sakai1d 23h ago (Edited 1d 23h ago )

This has to be a mistake.

“Received word from an anonymous insider. The Sony DRM issue is unintentional. From what we gathered, Sony accidentally broke something while fixing an exploit. They've known about the confusing UI for a while, but didn't see it as urgent. Hoping for a clarifying statement now.”

Eonjay1d 21h ago

I find their communication to be very poor. If this is an error on their part why let people get worried about it? I understand they don't respond to rumor but sometimes they make it worse by not responding and this is an unforced error on top of and apparent unforced error.

Kribwalker1d 19h ago

There’s people that talked directly to people, not chat bots, that confirmed it’s real 🤷‍♂️
I expect those fans that were so against Xbox doing it to eat a whole lot of crow

Outside_ofthe_Box1d 18h ago (Edited 1d 18h ago )

Damn, we having diehards coming out of the woodworks for this. 😳

But you're right this is literally what led to the demise of the Xbox One and led to some calling it the Xbone.

There is literally no need for this and Sony has been doing just fine without it. If I don't turn on my console for 30 days and want to play offline I should be able to play the game that I paid for, no if and or buts about it.

Jin_Sakai1d 16h ago

If it’s real it won’t last long. Almost every PlayStation YouTube video is full of revolt comments about it.

CrashMania1d 22h ago (Edited 1d 22h ago )

The screenshot from the article is from an AI chat bot, there are plenty of screenshots floating around from actual human chat reps stating the opposite.

SkilledGamer1d 17h ago

It's also worth noting that the text stating a 30 day license seems to only be visible on PS4, PS5 users aren't seeing it at all.

Warrior941d 22h ago

It this is real then I will never buy digital again and if the PS6 is digital only then it will be the first Playstation Console I wont buy

VersusDMC1d 21h ago

"Games will vanish" is click baity as hell...all you have to do is log in and the license is restored.

phatak1d 18h ago

@ VersusDMC The entire goal for us gamers is to want to avoid that lol, what if sony's servers are down or having some maintenance, many times ive just played my installed games without even signing into psn, from now one it means every 30 days I have to at the very least sign it to psn to even play my installed games, cannot even play single player games without singing in, so for example if sony just decides to ban me from psn, I cannot even play the games locally already installed on my drive that I purchased after march 2026, you don't think thats insane ? you just want to accept that ? abandon playstation right now if this story gets confirmed.
we officially have started renting games from march 2026, it was a good run we had 1994 to 2026.

VersusDMC1d 17h ago

Maintenance doesn't last 30 days

Who doesn't sign in to psn for 30 days? Missing out on game updates, new games, messages, demos, etc...

You already lost all your purchases if you got permanently banned from psn so that's not new.

And if for some reason you don't have internet for 30 days you can use your smartphone as a Hotspot to connect your ps5 to the internet.

phatak1d 17h ago (Edited 1d 17h ago )

@VersusDMC my point isn't not about the 30 days maintenance man, the fact that you are willing to accept this 30 days sign in means they totally OWN you now, what if they change this later to 7 days, im sure you will be making the exact same point right " who doesnt sign into psn every 7 days" ? eventually say it becomes every 24 hours you cool with that too ? by psn banning you I mean to say if I get banned on psn right now for some weird reason that they decide, but I have 20 installed games already downloaded and ready to play just by clicking X, basically all the exclusives from ps4 and ps5, even if my psn is banned I still get to play the games already installed right now same like putting the disc into a banned console, from march 2026 will I be able to play my locally installed games with a banned PSN ? Its not about the length of time, its the fact that the corporation gets total control over how I choose to even play my single player offline games with mandatory sign ins, a simple thing such as forgetting my password would mean I cant even play ghost of yotei offline without signing into psn.

You ever heard the phrase "give someone an inch and they will take a yard", thats what will happen here, it doesn't just end at 30 days sign in, that's just the start

cytricks1d 16h ago (Edited 1d 16h ago )

Is it that difficult to sign in for one second every 30 days? Especially if you are ps plus member who wants to get their free games?

phatak1d 16h ago (Edited 1d 16h ago )

@cytricks You are focusing again on the 30 days too, "oh sony said its only 30 days so we are safe" While its not a probability YET, just know that your playstation turns into a brick if sony decides to turn off those servers.

Sony's lack of communication is telling my conspiracy filled mind lol that they're testing to see if they can get away with this. If it was truly a mistake, they would have acknowledged it, apologised, and stated they're working on a fix.

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