180°

Ubisoft Recognizes Snowdrop's Versatility With Switch's Hardware

Most of you know about Snowdrop's involvement with The Division. However, did you know of its impact on Mario + Rabbids Kingdom Battle and South Park?

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Neonridr3169d ago

here's hoping that paves the way for some larger titles to make their way over to Switch, since the hardware can run the engine.

_-EDMIX-_3169d ago

That sounds unlikely.

They are likely talking about more Rabbids titles if this Mario RPG game becomes a series with them.

EddieNX 3169d ago

Youre just stabbing in the dark, you dont know what can and cant run on Switch. Leave it to the developers, bro.

Neonridr3168d ago

all we know EDMIX is that Snodrop runs on the machine. Engines are very scalable nowadays. No reason why a game like the Division couldn't be run with some settings dialed back a bit. Not saying it's likely, but anything is possible.

The mere fact that it supports the engine is a step in the right direction at least. Time will tell as to what Ubisoft does with this.

_-EDMIX-_3168d ago (Edited 3168d ago )

@neo- Except I don't think their issue is simply just the engine itself you also have to consider that the games that are rated M are not selling on that install base.

You also have to consider that engines like Unreal Engine 4 could run on cell phones it doesn't actually mean that full fledged PC exclusive titles that are extremely demanding will be running on cell phones...

If they made something like the division to take advantage of eight gigs in a specific Hardware type on PlayStation 4 and Xbox One I am pretty positive it's not going to be feasible on the Switch.

I mean consider the Resident Evil 5 engine running on the 3DS did not mean Resident Evil 5 or 6 got ported to the 3DS....

The engine that made the division running on the switch does not mean every single last technical component created for that game is a feasible on the switch.

I mean have you not considered that there are many scalable engines that exist for tablets and cell phones. Also exist for high-end PC games? Lol

I'm not entirely sure why people have this weird idea that the engine supporting a system means that the game automatically could work on their completely ignoring every other technical requirement.

Trust me when Raving Rabbids Mario RPG sells really well for them you're likely going to see the company start to only make these type of titles for Nintendo systems.

Ubisoft traditionally does not even release their top AAA properties on Nintendo systems in the first place.

I think Nintendo systems are the only systems that basically get this a limited amount of AAA Ubisoft properties in the first place

when 95% of Nintendo gamers are basically purchasing 1 Publishers games you're going to see this type of reaction from companies like Ubisoft basically making a Mario game to sell on their system.

Neonridr3166d ago

@EDMIX - But Ubisoft did release their top titles for Nintendo.. for a while at least. Wii U got Assassin's Creed 3, 4, Watch Dogs, Splinter Cell. They tried.. but the sales weren't there so they dropped support. Pretty sure if the Wii U could handle Watch Dogs, then the Switch could handle the Division or Watch Dogs 2. Nobody said it would look exactly the same, but it would at least show that Ubisoft is committed to trying.

I agree that it would be a stretch to see those larger titles on the system as they are more physically demanding. But don't bring Resident Evil into the mix as we all know how Capcom has ramped up Nintendo support with the recently announced Revelations 1 and 2 for Switch. Not to mention that Capcom specifically asked Nintendo to increase the RAM in the system to 4GB so that it could support the RE Engine. So RE7 is not out of the question, even if it is dialed back a bit.

You sit there and mock Nintendo because it doesn't have the 3rd party games, but then say that 3rd party devs shouldn't release a scaled back version of a game... you can't have it both ways. As technically inferior as the Wii was, it still had some Call of Duty titles on it. Simply due to the install base alone. Switch might be inferior to the XB1 and PS4 but it's not to the same degree as the Wii was to the 360 and PS3.

_-EDMIX-_3166d ago

@Neo - Wii U got Watchdogs 2, The Division, For Honor, Ghost Recon, Assassins Creed Unity etc?

"but the sales weren't there so they dropped support"

Soooo what do you think my point was about when I stated that?

So they did, but didn't? lol

The part of about you saying "dropped support" that is what I mean. Yes...I agree.

"Ubisoft traditionally does not even release their top AAA properties on Nintendo systems in the first place"

Annnnnd they don't, just like I stated and JUST like you just confirmed in YOUR OWN POST! Can't have it both ways. They can't have support, but also not have support by their top IPs. Clearly, they don't have that same support you see from PC, PS and XB of their TOP IP. Wii didn't get Assassins Creed or Watchdogs or many of their top IP.

"Pretty sure if the Wii U could handle Watch Dogs, then the Switch could handle the Division or Watch Dogs 2"

Exect Wii U Watchdogs also released on PS3 and 360, the Watchdogs for Wii U was based on the last gen version, not the current gen. Being better then Wii U, doesn't mean being equal to PS4 or XONE.

Watchdogs 2 and The Division where made for PC, PS4 and XONE in mind, not PS3 or 360.

"it would at least show that Ubisoft is committed to trying" I mean...yes, but Rabbids, Starlink, Just Dance etc very much show that. They are trying, the way they know Nintendo gamers will actually react. I think they can do a good job with the content they are putting out. Again...remember that this is a install base that literally 95% just buy Nitnendo published titles, using Nitendo IPs could be Ubisofts way of making money on Switch.

https://www.youtube.com/wat...

_-EDMIX-_3166d ago (Edited 3166d ago )

Also for Neo lol

"But don't bring Resident Evil into the mix as we all know how Capcom has ramped up Nintendo support"

We both also know that historically Capcom has not brought Resident Evil titles to Nitnendo systems that are main titles brand new. Not since RE4.

RE5, RE6 and RE7 have yet to go anywhere Nintendo. Until they do, that comment sorta stands.

My guess is they will port RE4 and if they are serious, we'll see RE5,RE6, RE 2002, Zero etc.

But I'll maintain that we likely won't see RE7 on Switch. We didn't see RE5 or 6 on Wii
We didn't see RE Revelations 2 on Wii U.
That might mean that they have no plans for current gen RE titles, but will for last gen RE titles.

I'm just going based on what I know them to historically do.

"You sit there and mock Nintendo because it doesn't have the 3rd party games"

How? Because you don't like the point I'm bringing up?

" then say that 3rd party devs shouldn't release a scaled back version of a game."

Ok...where did I say that? I'm saying I don't think it will happen, I"m not saying they shouldn't bring those titles in a personal way, but based on a business concept....sure. If it cost more money, the install base just buys Nintendo games...then I'd agree for them to save their money, but understand that point of view is not meant to "mock". Its simply me stating my opinion of what I think they should do in terms of business.

Nothing personal bud.

". Switch might be inferior to the XB1 and PS4 but it's not to the same degree as the Wii was to the 360 and PS3."

I don't think it matters. If its not as powerful as the main systems, this will continue to happen. I agree...its not as inferior to the same degree, but I don't think that matters....I mean...look at the list of titles this year with the classic "no switch version". This is mirroring Wii and Wii U all over again. You can't deny that.

Neonridr3165d ago

@EDMIX - fair enough, I can respect what you are saying, and I am not disagreeing with you with a bunch of it. Ubisoft has traditionally been a huge supporter of Nintendo though. They were there for the Wii in spades, they were there for the Wii U in spades (at first). Clearly they were cautious of the Switch this time around, but they see that clearly the system is going to sell. A lot of these devs opted to not release stuff for the Wii U because the install base wasn't there. If it could run on the PS3 / 360 then there was no reason why it couldn't run on the Wii U. But devs were still holding back their titles. They didn't feel that the 13 or so million warranted having a big budget title on it. Of course that sort of thinking is exactly why the system failed to sell in the first place, but that's just a violent circle that keeps going back on itself :P

The Switch is proving that people want it, so I would expect that many devs will change their stance on Nintendo as a whole. Sure, maybe they won't port their entire library over, but you can bet that each dev is going to start looking at their games library and start picking and choosing titles that could quite possibly run on the Switch. As the millions of users increase, devs eyes will start opening up at the possibility of making money off of Nintendo hardware.

Time will tell of course..

_-EDMIX-_3165d ago

@Neo- "Ubisoft has traditionally been a huge supporter of Nintendo though"

Agreed. With Wii with Red Steel, No More Heros etc, they put out strong titles on Wii and Wii U.

" Clearly they were cautious of the Switch this time around, but they see that clearly the system is going to sell."

My point exactly. You are not seeing a Ubisoft coming out with Assassins Creed or Watchdogs 2, you are seeing a Ubisoft coming out with Just Dance, Starlink and even a Mario IP. They tried it last gen and its just clear this install base just doens't play those type of series and they need not keep wasting funds on IP that don't move units for them.

Rabbids RPG I feel is a very, very smart move. It is a Mario game, its a Ubisoft game, its a really brillant idea by them.

How the system sells, is irrelevant to Ubisoft and most 3rd party, they are MORE worried about HOW THEIR GAME will sell.

Wii ,Wii U etc have shown that legit, MOST Nintendo owners don't buy other publishers games, we've even read on this site and many sites around the world that they "don't buy Nintendo systems for 3rd party games"

The days of trying to put AC, Watchdogs etc are over and I think they made that choice last gen to stop doing that on Nintendo hardware.

"A lot of these devs opted to not release stuff for the Wii U because the install base wasn't there"

I think its more so because the individual user base. We saw and still see content coming to Vita that are not even coming to Nintendo systems.

Has not much to do with how much units sell, but who are the folks buying it.

If they see that MOST are not buying hardware for 3rd party games, they must go where the buyers are and the numbers show that the vast software support in terms of sales come from Nintendo IP.

"They didn't feel that the 13 or so million warranted having a big budget title on it"

No, they couldn't sell their games on it. Thats it. Look at it like this. If EA put Mass Effect 3 on Wii U and that game shifted 4 million units.....EA IN A HEART BEAT would have ported Mass Effect 1 and 2 and I'd bet they would even try to get Andromeda working on Wii U or its own version if they kept selling well.

Publishers don't care how much YOU sell, they care how much THEY SELL! They vendor care very little about how much the store sells, they only care about how much they can sell. Consider.....why put games on Vita that are not coming to Wii U? Both failed. Yet why have a game on Vita, yet not Wii U?

The install base. They buy basically only Nintendo games, the vast majority. Thus, its a hard sell, before you even look at install base numbers. What does 100 million matter if 98% of them don't buy games outside of 1 publisher? Think about it.

"The Switch is proving that people want it" For what? Nintendo IP.... Switch has yet to prove that install base wants anything other then what they wanted from Gamecube, Wii, Wii U etc. That is all that matters to developers. "choosing titles that could quite possibly run on the Switch" lol no.,They will choose titles that can SELL on Switch. Running on Switch isn't the issue, MAKING MONEY IS.

Rabbids Mario RPG is what you might start seeing from 3rd party for them to make money. AC, Destiny, Battlefront, Battlefield and many more have already made their install base somewhere else. That ship has sailed. The key is to sell to what the install base buys the most. Nintendo IP.

+ Show (5) more repliesLast reply 3165d ago
Qdog3166d ago (Edited 3166d ago )

@Edmix...

Should I feel flattered that you took the time to send me lewd comments with profanity via PM, and then like a coward, blocked me so that I couldn't continue the discourse? Perhaps you do that to everyone you disagree with.

EddieNX 3169d ago (Edited 3169d ago )

Not too long to go now. Found out Grant Kirkhope is doing the soundtrack so i'm stoked to play this!

3169d ago Replies(2)
50°

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Jin_Sakai8d ago

30fps sucks. Especially on an OLED.

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