
The weekly and monthly PlayerUnknown's Battlegrounds are no more as the development team move to longer, but fuller, development cycles and releases.

From GI.biz: "Krafton, the Korea-based publisher behind PlayerUnknown's Battlegrounds, released its Q3 financial results alongside news on how it's expanding its collection of studios.
The company reported that it saw revenues of $328.5 million and net profits of $171.5 million, the latter marking a year-on-year improvement of 27%.
Krafton also announced it plans to acquire Neon Giant, the developer behind The Ascent, and open a new studio in Canada."

The latest PUBG update transforms the weapon meta in Krafton’s battle royale game, bringing changes to vehicles and Deston to make winning even harder

PUBG, the battle royale game from publisher Krafton, will be banned in Afghanistan in 90 days as the Taliban says it is a waste of time and too violent
This makes sense, but I also have a fundamental problem of making a ton of money and then saying we arent slowing down (trust us) but you will see less updates as often... Part of the draw of this early access is the constant updates and improvement.