
Chella Ramanan of GiN writes:
"I like long, slow-burn, deep, thoughtful games, but they don't like me. I like the ones where you can say, "I may be some time" before hitting the 'start new game' button. I like the ones that use narrative to keep you interested and provide a rich, beautiful world full of things to discover, but laced with enough action to keep it in the higher echelons of the funometer. However, I'd like to know how anyone ever has enough time to invest in these games. Just how do you do it?
Mass Effect sits idly in my 360. Not because I don't want to play, but because I know once I switch it on, that'll be it – end of the day. Productivity on the life side of things will go down to minus 230. Dishes will fester in a sink of stagnant water, while flies land on the greasy scum gathering on their surface. Laundry will become a thing of the past because, who needs other clothes when the ones you're slumped in are still holding up just fine? Life will basically cease.
I know people with kids who still play games and I wonder how the heck they manage it. I mean kids take up a lot of time – at least 18 years, or so I'm told. Heck, if I even had a cat, I'd probably never be able to game again. A goldfish could cause some serious conflict of interests."

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.