
As gaming hardware increases to more expansive technology, providing large amounts of content with spectacular graphics and gameplay, game files and install data grows larger and larger in size. Along with a cry for a drop on the price tag of popular titles and gaming developers looking to put a halt to the used game market, streaming services step in to potentially douse a few fires with Sony’s gaming app, PS Now.

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.
We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

PlayStation dominated cloud gaming users throughout 2021, beating Microsoft's xCloud streaming by over 10%, but Xbox swings back at PlayStation in 2022.
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
From 20-30% up to 60-70%? That’s some crazy growth. Probably thanks to Fortnite.
What a clickbait headline. Why mention 2021, when the tides turned in 2022 for the obvious reason of one company making the Cloud service one of their biggest marketing pushes throughout the entire year while the other company was able to promote the games they had coming out?
And it's imprudent to suggest crazy growth when we only know proportions - did Xbox grow its proportion by attracting from the competitors' bases, did their marketing pay off and attract new users, or did cloud gamers on competitors just not play as much? The MAU figures don't point to shifts as significant as the Cloud proportions do, and Microsoft's lack of raw subscriber numbers that they happily boasted about in 2021 is telling too.

The PlayStation Brahs:
"Playstation Now will soon cease as exist as it combines with PlayStation Plus to be one super subscription, titles that won't carryover to the PlayStation Plus revamp will begin to leave the service in May."
Wait, what? I thought PS+ premium would carry over the games from PSNow?
Also this basically leaves MGS4 dead in the boneyard unless you play via RPCS3…
It's actually a lot of games that will leave at the same time.
Probably to leave some space for the PSP games that are gonna be added to the premium service.
As for MGS4, I would expect Konami to be behind the move.
Ah, yes. Bask in the "service" era. Where what you see today, is not what you'll see tomorrow, thanks to an overcomplicated system.
The "service", is simply, off the charts.
So when games leave PS Now, it's a huge issue but when games leave GamePass it's just fine? All subscription services have games / movies leave all the time.
I really hope that the future of gaming isn't the removal of all ownership rights and an always online service.
It could have been a big step but sometimes Sony can't seem to figure out how to take great technology over the finish line. Where are the Android/iOS clients, marketing, multiple devices? Except for the lack of buttons, the Vita client works brilliantly, yet it's getting discontinued. I really don't get what Sony is doing here. I don't want to stream old games in low resolution on my ps4 pro/4k, but I'd be happy to do it on a portable.
PS Now will always remain an interesting alternative, nothing more nothing less
It'll never be the definitive next step
720p streaming with artifacts, PS Now needs to take a big step forward in it's streaming quality first.