
GameVortex writes:
"GDC has visited Austin for its second year and has brought with it the wanted gluttony of free t-shirts, stress balls, and glorious swag. One of the cool things about these conferences is the ability to take a few minutes to speak to people with whom you would not normally have the opportunity. My few minutes was with Fire Sky's Joe Ybarra who is currently Senior Vice President of Strategic Operations. Joe's taxi pulled out and an older man got out and came into the lobby of the Hilton. Though not very big in physical stature, when he stuck his hand out and began to speak, he was an explosion of energy and enthusiasm.
We sat down and ordered a Coke and I wasted no time letting him know that I was a rabid fan of the Stargate series. I was really surprised to find out that he had really done his homework on this project and knew what was going on in the series, as well as the major and minor characters. Think about that for a second. At the VP level, it is more about budget and buzz words than in the trenches writing story and design. To know as much as he did proved to me right off the bat that they were taking this project seriously."

With the exception of the third-person shooter, Stargate: Resistance, and a cancelled MMO by the name of Stargate: Worlds, gamers haven’t had much opportunity to explore the rich Stargate universe within the medium of gaming.
Great article. I also love Stargate, and really wish we had more games from this awesome IP. I was in the Alpha for Stargate Worlds. It was really ambitious, had a ton of things they wanted to do, and even with the bugs in the Alpha grouping up was fun and exploring the worlds they had open at the time was great. Lots of bugs, but that’s to be expected of an Alpha. Had fun reporting all of the bugs as well, some hilarious and others game breaking. Then, all of a sudden, we got an email thanking us for our time, but it was over and gone. Bam! Oh well... What could’ve been...
We need a AAA studio to pick one of these up, because there's lots of opportunity because every world can be different. I mean even if Ubisoft picked it up, they could outsource several of the worlds to their different studios and it would still work.
Back in 2008, I had a chance to play Stargate Worlds, a MMORPG based on the Stargate franchise, while the game was never released here are my thoughts on the game and what it had.
stargate was a very cheap tv show. no wonder an mmo with this setting never saw the light of day.
Such a shame. Maybe one day a developer will give this franchise the attention required to do it justice. Endless possibilities.

Kotaku: "It’s frankly ridiculous how close some games are to finished when they are cancelled - or, conversely, how vaporous they can be when they’re first shown."
I'm still completely bummed out about Prey 2 being cancelled. I still have sliver of hope that it is secretly being developed for current gen consoles though. I won't give up dammit!!.
I can't describe the disappointment I felt after the cancellation of 8 days and Coded Arms Assault......