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Crackdown, City Life

Real Time Worlds have updated their dev blog at IGN.

"It's a scary, frightening thing to let your children out into the world – even if they are armed with super-strength and a rocket launcher. So just after the release of the "Crackdown" demo this Tuesday, we here at Realtime Worlds were hovering around our computers, waiting to see what the world thought of our massive, superhuman, gun-wielding baby.

Apparently, the verdict is in and you guys are LOVING it! We've loved it for years now, of course, but it's both exciting and thrilling to read all the positive feedback from gamers actually playing the game! So a big, rocket-propelled "thank you" to all who downloaded the demo and put some time into the streets of Pacific City. We can't wait for you all to get your hands on the final game on Feb. 20!"

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blogs.ign.com
InMyOpinion7057d ago

is so good I'm going to buy two copies, so that I can eat one while I'm playing the other. The live co-op mode is the most fun I've had since...well...Gears live co-op =)

Fuzz McDeath7057d ago

...I had a blast last night playing with my brother for 2.5 hours (the demo kicked us out twice, so we fired it back up again). Can't wait for the retail copy. I once thought it would be good fun and that Halo 3 beta code would be the selling point, but now I realize the game itself is the selling point and the Halo 3 beta code is just the icing on a delicious cake...

Yo Wassap7057d ago

One of the best games i have ever played and easily the best demo. It's just got a fun factor that's off the scale. And as you said fuzz the beta is another bonus!

DG7057d ago

Ohhhh yeah I forgot about the Halo beta...this game is fun...and I was hating on it before bcause of the grfx

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer32d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde30d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy31d ago

And then MK1 killed it again.

DivineHand12530d ago (Edited 30d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net